Planet Heist by conk
Planet Heist is a turn based puzzle game, sort of. You play as Racc the :wastebasket: :panda_face:, a master thief, navigate to the bottom of the tower while avoiding detection, grab the planet and go back the way you came. Without being caught!
The first level is quite simple, but the difficulty ramps up quite quickly.
You have 15 seconds to take your turn, if you believe you don't need that long, hit ENTER to end your turn early. You can decide which direction to go back using WASD, you can move in every direction 1 space except down you can move twice (hit S twice). You can always change direction before your turn is up.
You only get caught if you occupy the same tile as a detection zone (green light), as everything moves at once, you can move through some areas at certain times.
There are checkpoints after every stage, you can reset your checkpoint by pressing DELETE and you can quick restart the game by pressing END, you may accidentally delete your checkpoint if you press the wrong key, might change that.




ITCH https://cojowe.itch.io/planet-heist
GAME https://drive.google.com/open?id=0BwkTNJbUVvtsVkhmV3lTQURNV1U
SOURCE https://drive.google.com/open?id=0BwkTNJbUVvtsRFZ2V2NDRXNXZnc
(You may have to copy and paste the links into the search bar as clicking them doesn't work?)
:wastebasket: :panda_face:
| Original URL | https://ldjam.com/events/ludum-dare/38/planet-heist |
Ratings
| Overall | 77th | 3.85⭐ | 22🧑⚖️ |
| Fun | 73th | 3.75⭐ | 22🧑⚖️ |
| Innovation | 112th | 3.619⭐ | 23🧑⚖️ |
| Theme | 420th | 2.9⭐ | 22🧑⚖️ |
| Graphics | 74th | 4.095⭐ | 23🧑⚖️ |
| Audio | 69th | 3.684⭐ | 21🧑⚖️ |
| Humor | 104th | 3.3⭐ | 22🧑⚖️ |
| Mood | 81th | 3.7⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 31🗨️ |
Nice little game. Good job. :)
The game is quite difficult, but that's not a bad thing.
Keep up the great work!
**the good**
The graphics were very well done, I'd only hoped to see a few animations
The music was also very nice and fitting
it felt good to finish a level, well thought out strategy
**the bad**
everything seemed like it jumped around too much, I don't really know how you would go about fixing this though. It's kind of the nature of the game and strategy.
wasn't very fitting for the theme, it seems like you just threw in the fact that you're stealing a tiny planet as a last ditch effort.
Very impressive and good looking game over all, in my opinion. Good job
@samlo - Yes, there is a way to predict where enemies go, it may require some knowledge of their previous move though, but the patterns are relatively simple.
@technonugget - I agree, they do jump a bit erratically, I had intended to add a smooth transition with animations at the end, but ran out of time. I also think if things did move to position, it would be weird that the player isn't spotted during the transition. Yes, I did put the planet in to badly appeal to the theme, it felt better than not trying at all :P
Great mechanic. Good Job.
The game looks very nice on the screenshots and considering the reviews of others seems to be fun as well. I'll be back with the real feedback if I manage to play it :smiley:
The graphics are pretty solid and cute. Once you hit HD resolutions (i.e. no pixel scaling) I prefer anti-aliasing myself, but again that's a personal preference and not something I feel I Should fault you for.
The music was nice, though the loop was a little on the short side. There's room for a few more sound effects.
True, the music loop is short, I've never been great at making long music.
As you mentioned yourself though, it's pretty challenging right away and the game increases in difficulty quite quickly. But maybe I just suck at it :joy:. The screen that fades in every time you get caught interrupted the flow of the game a little as I wanted to try again right away :grin: I had a pleasant game experience overall.
Very polished and professional looking game, great work!