Social Poker by kromeboy

In this game of poker you can gain a lot of Likes but to play you have to use "your live as a currency".
Answer some personal questions about your live to play each round.
Click on a card you want to discard, and then click Deal to discard them.
Can you win more like then your friends?
| Link | https://kromeboy.itch.io/social-poker |
| Link | https://kromeboy.itch.io/social-poker |
| Original URL | https://ldjam.com/events/ludum-dare/44/social-poler |
Ratings
| Overall | 487th | 2.63⭐ | 25🧑⚖️ |
| Fun | 436th | 2.652⭐ | 25🧑⚖️ |
| Innovation | 278th | 3⭐ | 25🧑⚖️ |
| Theme | 190th | 3.457⭐ | 25🧑⚖️ |
| Graphics | 440th | 2.591⭐ | 24🧑⚖️ |
| Audio | 365th | 2.295⭐ | 24🧑⚖️ |
| Humor | 133th | 3.159⭐ | 24🧑⚖️ |
| Mood | 437th | 2.455⭐ | 24🧑⚖️ |
| Given | 22🗳️ | 20🗨️ |
It is great that you created this in 48 hours, props for that. Still it is quite confusing to be honest. At first I just clicked through the questions, not really paying attention to them. I was trying to figure out how the poker game works and what it had to do with the likes.
After playing through I read the comments and it became clear that the only real joke here is the ad at the end. Replaying and paying attention to the answers I realized you had some things prepared here.
Another thing, the source code and HTML5 links point to the same page. Where is your source code?
I think if maybe you had to spend likes to get a second deal then the gameplay would have been more engaging. I know the point is in the 'story' and I think it serves well as an art piece, but reading other reviews I see some people never made it that far and maybe some sort of risk/reward system would encourage more people to stick around for the ending. Some sort of background music or ambient sound would go a long way too.
Maybe is something for the postjam release