Colony Collapse by fantasywiz54
A catastrophic failure of the AI system has led to the shutdown of the robot workforce. Just before they went offline they managed to destroy the communication system. Your only hope for your station is to last the thirty days until the next inspection.
Be careful though, because every so often new people will arrive, not realizing that the station is malfunctioning. Don't let the trash build up too much, and make sure your people are kept healthy and you might just keep your job.
-- Controls --
W,A,S,D - moves the camera around
Left click - selects objects and places buildings
Right click - deselects your selection
Mouse wheel - controls zoom
(I forgot to add some information to the game. The button in the bottom right of the screen will pause and unpause the game. Trash will buildup as you play decreasing the effectiveness of your buildings.)
-- Credits --
Elayune - Programming, some design
DrGenghis - Art, Music, Programming, Design
| Windows | https://elayune.itch.io/colony-collapse |
| HTML5 (web) | https://elayune.itch.io/colony-collapse |
| Original URL | https://ldjam.com/events/ludum-dare/42/colony-collapse |
Ratings
| Overall | 1038th | 2.955⭐ | 24🧑⚖️ |
| Fun | 1061th | 2.714⭐ | 23🧑⚖️ |
| Innovation | 1026th | 2.725⭐ | 22🧑⚖️ |
| Theme | 304th | 3.825⭐ | 22🧑⚖️ |
| Graphics | 824th | 3.075⭐ | 22🧑⚖️ |
| Audio | 655th | 2.725⭐ | 22🧑⚖️ |
| Mood | 849th | 2.816⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 3🗨️ |
reminds me of anno, cause i always fail there too.
what do citizens have against huge trash mountains next to their homes? ;: D
I really like how the waste management is in your core mechanics, it fits perfectly with the theme.
About the power, I have to agree with @alexkarate on that one... you should give a bit of energy over time to the player each day (at least enough to let him doing things again) so it doesn't end up stuck and waiting for the timer to run out.
Nonetheless, this is a great entry.
Other than that its a pretty nice entry. I really like those building / managing types of games and I'm allways surprised that people can make those in 72 hours. Good job!
Good work :)
Well done!