Trough The Desert by zyow

Hello! Here is our game (me & @skjoke) for ld39.
He is far that what we wanted but the game is playable. We try to make a better postjam version!
Story
You can build your ship to try to cross the desert. The goal is to reach the oasis.

Controls
Editor :
Mouse middle for move the camera
Left click for put ship part
Right click for remove part
Launching ramp :
Arrow Top/Down for move the ramp
Space for launch the ship
In Flight:
Arrow for move
Space for use engine (Consumes energy)
| Windows | https://zyow.itch.io/troughthedesert |
| Original URL | https://ldjam.com/events/ludum-dare/39/trough-the-desert |
Ratings
| Overall | 685th | 2.952⭐ | 23🧑⚖️ |
| Fun | 712th | 2.667⭐ | 23🧑⚖️ |
| Innovation | 241th | 3.381⭐ | 23🧑⚖️ |
| Theme | 691th | 3⭐ | 24🧑⚖️ |
| Graphics | 344th | 3.727⭐ | 24🧑⚖️ |
| Humor | 551th | 2⭐ | 15🧑⚖️ |
| Mood | 708th | 2.611⭐ | 20🧑⚖️ |
| Given | 17🗳️ | 9🗨️ |
I expected the plane to control as a glider. A glider gradually loses altitude. To gain altitude you need to pitch up, which drains speed due to air drag. That's when you'd use the thruster to gain more speed.
Here it seems that speed never goes down, so there's little need to use the thruster. Pitching also feels very unnatural, as if gravity didn't exist.
Unity Standard Assets has decent physics based airplane controllers, you should take a look at those.
Solid concept, doesn't follow the laws of physics. Ok job with the rest.
Also, I believe you want to rename your game to "Through the Desert", not "Trough the Desert" :)
There's certainly potential here, I like building stuff, especially if they're interactive like vehicles. Good job!
One hint - don't use the default UI sprites and fonts. Draw your own ones and get some free font. It takes like 15 minutes, but improves the graphical quality of the game A LOT.
Other than that, the obvious issues:
- Not way to go back to building hangar without crashing, and ESC quits the game alltogether
- Flyings physics feel weird
- No audio makes the game really dull
- No fog/whatever on the sides, or some "fade" into skybox makes feels weird
- On FullHD, the GUI is too streched out, and it'S really hard to see the GO button
- No showing what's chosen in the editor