Castle Mania by Roitchie
Our first Ludum Dare entry.
Description:
A dungeon crawler where you are a vampire. Damaging enemies increases your life force, which you can spend on buying upgrades.
Unfortunately we had other commitments, such as coursework and revision, that needed to be done during the Jam period and so we didn't spend nearly as much time as we would've liked on this game. However we hope this proves to be an interesting proof of concept at the very least.
Aim:
Defeat all the enemies in a level to progress to the next. Complete all the levels without dying.
Controls:
WASD - Movement
Space - Use Spell
Esc - Pause game
Images:


Bug Fix Log:
Fix 1:(30/04/2019): Visual glitch, where life drain effect would continue showing even after enemies were out of range, was fixed. Fix 2: (30/04/2019): Fixed bug where magic upgrade wasn't working correctly and displaying wrong mana. Fix 3: Assets folder was added to dropbox build, its absense was causing the maps to not load properly Fix 4: Typo and Unity UI bug was fixed, where upgrade menu would activate when pressing space
| Windows | https://www.dropbox.com/sh/h97951ov7yyopuj/AACI9GahKiujxMTpUXg5jlYMa?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/44/castle-mania |
Ratings
| Given | 13🗳️ | 9🗨️ |
It wasn't harsh on the eyes but it didn't stand out much.
I think some more strategy in the combat would be good.
I can think about cool update to add more spell for example. Anyway good job for your first jam :smile:
Congratulations for the game!
I also played a game for LDJAM. Try it, rate it and comment. Please.
https://ldjam.com/events/ludum-dare/44/junkebox-panic