Tetrashifter by Garazbolg

[raw]
made by Garazbolg for LD35 (JAM)
Hello, and Welcome to my second Ludum Dare submition.

So this this a little game where you embody a little tetramino lost in space trying to comeback to earth. You can move and change shape to make your way down.

I was originally going to make a tutorial and a real level, but it takes too much time to make real puzzles so i just extended the tutorial. I think it would be great if a game/level designer here wanted to make a real puzzle game out of this.

I started the game on my own and did everything, but my friend Aurelia (facebook.com/Aurelia.Drawings) came and redid my rubbish sprites (thankfully).

This game was made with Game Maker Studio. It is also my first game with this engine and I'm pretty happy about the result.

This game was designed for android so everything is playable with a mouse.


Thank you very much for playing and reading. I hope you enjoy this game !
xoxo



update : Added a kick highscore to see your best time, added tuto for the swipe up, change sounds volume (music : down, sounds : up)

update 2 (post Deadline) :

- Corrected a typo in my nickname in the main menu screen ... Who does that ?!?
(I left the previous screenshot for those who wanna have fun)

- Added Keyboard for windows (most complained about that and it was only copy/paste some code, didn't write anything new) :
- WASD/ZQSD/up,down,right,left to move
- 1,2,3,4 to choose the shape
- Space to rotate

Ratings

Coolness 33% 1754
Overall(Jam) 3.20 584
Audio(Jam) 2.65 597
Fun(Jam) 3.30 394
Graphics(Jam) 3.50 445
Humor(Jam) 3.06 264
Innovation(Jam) 3.55 208
Mood(Jam) 3.00 611
Theme(Jam) 3.75 223

Feedback

neondx
18. Apr 2016 路 12:34 UTC
Loved the "wait, what?"

It was a little hard to do le swipe (sometimes it identified a rotation)
馃帳 Garazbolg
18. Apr 2016 路 13:59 UTC
You played it on windows or smartphone ?
馃帳 Garazbolg
18. Apr 2016 路 14:01 UTC
Thank you.
For the swipe, you played it on windows or smartphone ? either the detection is just calculating the distance of swipe if you draw line it swipe, if you do a little line it rotates.
emmelineprufrock
19. Apr 2016 路 03:22 UTC
I played on windows. loved the way this looks, but the swipe is a bit weird and jittery. Wish I had played it on Android! I feel like it would've worked really well there.
ConorOD
19. Apr 2016 路 18:32 UTC
A bit finicky with a mouse, but I could imagine this being a lot of fun on a phone or tablet. Really nice presentation too.
Prudiiarca
19. Apr 2016 路 18:37 UTC
Yet again a game I really wanted to play but could not because of Mac OS X. Its sad how many games still require to be downloaded and often run on one specific platform only...
(please dont take this personally! Its just the 10th game or so I wanted to play but could not out of this reason :/ )
EpiFouloux
19. Apr 2016 路 18:54 UTC
Maybe key detection for windows build would be a good idea, swipe is hard ith a mouse, I got a few crashes and bugs also but the game would be great on a samrtphone !
devilqube
19. Apr 2016 路 19:11 UTC
Quite hard with a mouse, really enjoyed it on android. The wait what! was a nice touch.
AdamsMcCall
19. Apr 2016 路 19:13 UTC
Awesome game. Too bad I couldn't enjoy it totally as I played on PC.
kestrelgames
19. Apr 2016 路 20:31 UTC
Nice, tetraminoes! I agree keyboard controls would really be a good idea for desktop. might have improved my sad 125s score, haha. 'wait, what?' felt pretty satisfying. :)
馃帳 Garazbolg
19. Apr 2016 路 22:07 UTC
Ok you guys convinced me, i added keyboard input (real quick, copy/paste a bunch of lines)

@kestrelgames Thank you I do love it too :)

@Prudiiarca Sorry bro but in Game Maker you need a licence to export for Mac or iOS (i tried). I fortunately got the android licence in an humblebundle, If anyone has one, feel free to download the sources, export and put the link here, i'd be happy to link it in the submission.
Or you could use Wine
Dmitrix
19. Apr 2016 路 23:44 UTC
I played on windows but I see that it would probably be much better on my phone.
I might try it there later. Why don't you have Android listed under "Downloads and Links"? I think it would make it easier for people.

I got 83.05 seconds the first time
馃帳 Garazbolg
20. Apr 2016 路 01:05 UTC
Wow ok, thanks to you I just found that you can edit the platforms too -_-'

Well next time i'll know. Thank you so much !
Odyssey
20. Apr 2016 路 01:15 UTC
A bit strange to play with mouse but fun on android
RyanNielson
20. Apr 2016 路 02:25 UTC
Neat idea, I really like the graphics and the concept. It feels really strange to control on PC though. Fix the control issues and you may have something compelling here.
RealityCheck
20. Apr 2016 路 08:30 UTC
Playing on windows I couldn't really get the controls to work very well. I liked the idea, and the way you implemented the theme. I'm sure it works better on mobile devices.
Lullaby
23. Apr 2016 路 22:35 UTC
Efficient mechanic, and very well executed. I tried a couple times Game Maker, and I must admit the result you had is pretty impressive for a first time!

Well done :)
Freank
24. Apr 2016 路 13:52 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Tegu
24. Apr 2016 路 16:06 UTC
Managed to do it in 44.67 seconds. However, it was somewhat frustrating when the shape rotated whrn I just tried swipe to move. Sometimes the shape got stuck so that it did not go in the gap where it had gone on earlier runs. Had to restart the game as there is no retry button. That button would be useful for speedrunning as well. I liked the Tetris feeling and the funny texts along the course. Funny game, some new levels would be nice for further development.
OnlySlightly
25. Apr 2016 路 23:24 UTC
Super polished entry. I loved how you were able to keep surprising me with new mechanics in a way that wasn't overwhelming. Great execution!