Sores by bradleysmith

I'm an Illustrator learning code so there's little to no gameplay. I apologise.
This prototype was also built for Games For The Many a political game jam backed by the Labour party.
PROTOTYPE DESCRIPTION
- Sores is an experimental game about the lengths people go to just to survive.
- Inspired by real events, Sores attempts to illustrate the brutal nature of how extreme the class gap can be in today's society.
HOW TO PLAY
Click on your infected sores to pop them and your pennies will increase. Pop enough within the day and you get to survive another day - joy!
If you leave your sores for too long, the worse it is and that's game over for you! See you in the next life.
Try not to get pissed on!
CONTROLS Mouse (point & click)
| HTML5 (web) | https://bradleysmith.itch.io/sores |
| Source code | https://drive.google.com/open?id=1MB8Zmz09EoTwLg3fA-0naH1woF9hPBeK |
| Original URL | https://ldjam.com/events/ludum-dare/40/sore |
Ratings
| Overall | 369th | 3.33⭐ | 46🧑⚖️ |
| Fun | 627th | 2.523⭐ | 45🧑⚖️ |
| Innovation | 373th | 3.07⭐ | 45🧑⚖️ |
| Theme | 361th | 3.407⭐ | 45🧑⚖️ |
| Graphics | 33th | 4.239⭐ | 46🧑⚖️ |
| Audio | 252th | 3.17⭐ | 46🧑⚖️ |
| Humor | 409th | 2.414⭐ | 37🧑⚖️ |
| Mood | 64th | 3.733⭐ | 45🧑⚖️ |
| Given | 30🗳️ | 27🗨️ |
I agree that the hitbox should be larger on the sores.
To make a really depression game, you should try the art of frustrating players without scare them out. Maybe let the black figures blocks the player more often?
Anyway, I liked your drawing
You may take a look at Japanese visual novels and galgames. They are masters in depressing storytelling within games.