House a lovecraft inspired game by LERPish
Welcome to my second entry in ludum dare enjoy the game hs a lot of riddles the only thing i can say to ya is morse code and binary numbers
Buttons :
e - interact
esc - cancel
Story :
You are a scientist intrigued by this misterious house you aleays heard it had a ghost or something and now you are goin there to see it by yoursel, but now the door is locked and you need to get out.
Prints :





| Windows | https://team-fractured.itch.io/house-a-lovecraft-inspired-game |
| Original URL | https://ldjam.com/events/ludum-dare/40/house-a-lovecraft-inspired-game |
Ratings
| Overall | 459th | 3.15⭐ | 22🧑⚖️ |
| Fun | 483th | 2.976⭐ | 23🧑⚖️ |
| Innovation | 560th | 2.643⭐ | 23🧑⚖️ |
| Theme | 604th | 2.711⭐ | 21🧑⚖️ |
| Graphics | 227th | 3.575⭐ | 22🧑⚖️ |
| Audio | 131th | 3.525⭐ | 22🧑⚖️ |
| Humor | 356th | 2.6⭐ | 17🧑⚖️ |
| Mood | 148th | 3.475⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 16🗨️ |
Also...spelling errors...come on...
Unfortunately it's hindered by its flaws such as:
THE ENEMY: It's supposed to be scary but ended up being irritating. It's easy to avoid it but as it's randomly keeps chasing you and because of the way the rooms are designed, it can keep you locked up in a section of the map, making it difficult to progress. Also, when the enemy "gets" you, the game quits, making it extremely frustrating because you have to do a bunch of stuff all over again. (Here, a checkpoint system of some sort would be nice)
THE THEME: I don't really got how it fits with the theme. Because of the direct correlation between sanity and knowledge, I believe that the takeaway is "the more you know, the worse it is", but I didn't understand how those meters had any effect in the game other than to show me my progress.
THE ENDING: I didn't understand the ending mainly because I got the screen pictured here (**possible spoilers?**):

I assume you had a good and bad ending but I guess something bugged and I got both? Not really sure :P
Nevertheless, it was an interesting experience and I hope I was as constructive as possible so you can make your future games even better :)
Very cool!
I've missed something for the morse code inside the game. Searching out game takes you out of the atmosphere.
By the way, good job there :)