It can only hurt by Harksa

[raw]
made by Harksa for LD 44 (JAM)

Description

You are a lone survivore during a zombie apocalypse. Sadly for you, they seem to have find you and you'll surely die, but not without a fight.

Hopefully, you can upgrade your arsenal, but at what cost ?

How to play

Use WASD to move around and the mouse to look around. Hold the left button to fire.

This game is better played in fullscreen !

Have fun !

Screenshots

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Ratings

Given 20🗳️ 22🗨️

Feedback

Pincushion
29. Apr 2019 · 20:14 UTC
This game is addictive. It's so simple, but the feel is just right. The upgrades are meaningful, but not overpowering. You shouldn't have opted out from the music. It's catchy.
fibonacci1321
29. Apr 2019 · 20:24 UTC
I really like it! Think how fun this could be with multiplayer! Keep up the good work!
🎤 Harksa
30. Apr 2019 · 08:27 UTC
@pincushion I've opted out from the music because I didn't made it, but thanks for finding it nice :smile:
Fletch
30. Apr 2019 · 16:30 UTC
I really like how life is what directly makes you more powerful, it creates a pretty interesting trade. I'd of liked to of known where the zombies were spawning / coming onto screen from however, most of my damage ended up being from zombies I had no way of knowing would appear.
Wolf Flare
01. May 2019 · 11:40 UTC
I think game jam is also about making your graphics, and audio and when you just wrote the code - ... i dont think it is really good idea
🎤 Harksa
02. May 2019 · 09:02 UTC
@wolf-flare
I think your point of view about a game jam is completely and utterly wrong. A Game Jam is about making a game. Not only that, it's too also have fun, to challenge yourself and learn stuff. What are you gonna say to kids that just want to have fun and want to create a game for a jam ? "Stop here, it looks like shit" ?

People are enjoying my game, even though it looks completely dull. Gameplay is, for me, far more important that any graphics. I'd rather play a fun game that look like shit that a boring one that look fantastic.

I'm a lone programmer, I absolutely enjoy creating games, and you can be sure i'll never stop creating them because "oopsie I can't graphic nor audio".
Beyond that, maybe I plan to actually visually update the game ? You prefer to just judge for options I have opted out for a reason.

Anyway, at least my players understand how to play my games and have fun playing it, right ? Can't say that to everyone.

Have a nice day :smile:
JestemStefan
02. May 2019 · 11:01 UTC
@harksa You are 100% right!!! The gameplay is soooo much more important then graphics!

Your game is nice! A little bit more "game feel" like: blinking enemies after they get hit or blood explosion after death will make it perfect!

Good job! Don't listen to haters!
🎤 Harksa
02. May 2019 · 12:13 UTC
@jestemstefan thank you for your comment :smile: It is very appreciated.
I plan to visually enhance the game, but right now I'm on a potato computer so I can't really do what I'd like to do. But I'll totally do it because it will be fun !
emf31
02. May 2019 · 17:21 UTC
Nice game,it reminds me so much "box head" game.
For me, the dificulty increazed too much when zombies become really fast on round 4/5 (don´t remember when exactly).

As programmer I know your feelings, and it´s a fancy game. Good job :D
Quasar47
02. May 2019 · 17:38 UTC
Really addictive, I love game like this one. The graphics are simple, but I don't really mind (and I can't really do better ;p ).

The upgrades are meaningful, and don't feel badly balanced. I tried to go full damage with little care are for my speed nor my health, but I quickly regretted it :p

I think I'm gonna keep your game on my PC for a little while. It's just so much fun, I would like to see additional stats or cards being added to the game, with more enemies. Great job ;)
aeveis
03. May 2019 · 17:25 UTC
Got to wave 5. I liked the different options to upgrade from trading health. Shooting the zombies was pretty straightforward, would be nice to see more variation other than increasing speed and amount of zombies. Keep up the good work!