Backyard Warriors by UrsiGames
Link: https://ursigames.itch.io/backyard-warriors

Backyard Warriors
The boy knew this is the day. He could feel it in his bones. When the kids from the other area attacked them and took their backyard he was too weak to fight back. He couldn't do anything when minds and hearts of his friends were taken by the greed. He couldn't do anything when his friends betrayed each other for marbles. But he knows what he has to do. He will fight. He will rule them all. And he will bring back better days. Days long were gone. In the past, he lost fights but not today, not this one. He is going to win. He is going to take control over his small world.
https://www.youtube.com/watch?v=7p_4kwNHgUw&feature=youtu.be
Download
WebGL and PC versions available on ursigames.itch.io/backyard-warriors
Instructions
You are the boy. Your goal is to fight in this boy's small world and defeat all enemies.
Controls
- W, S, A, D - run
- Left Shift - sprint
- LMB - attack
- G - drop / pickup weapon

Authors
- Piotr Światkowski - https://twitter.com/panmadzior
- Magdalena Stelmach
Info
Game made with Unity, Audacity and Photoshop in 72h during the jam. It was made mostly from scratch. Sounds are from https://freesound.org and music is from https://devdog.io.
Blog posts
If you are interested how we did this game you should definitely check out our blog posts: * Player and AI controller * Art in Backyard Warriors
Screenshots

Ratings
| Overall | 223th | 3.643⭐ | 30🧑⚖️ |
| Fun | 228th | 3.464⭐ | 30🧑⚖️ |
| Innovation | 418th | 3.071⭐ | 30🧑⚖️ |
| Theme | 567th | 3.036⭐ | 30🧑⚖️ |
| Graphics | 131th | 4.214⭐ | 30🧑⚖️ |
| Humor | 156th | 3.346⭐ | 28🧑⚖️ |
| Mood | 205th | 3.607⭐ | 30🧑⚖️ |
| Given | 17🗳️ | 24🗨️ |
I found it easy (didn't loose a single round). Maybe you can improve it by giving better weapon to weakest participants (or a shield).
It would be really cool to have team match, but overall a great game.
I know that bots are too weak. They need some improvement but I do not want to make any bigger changes during the judging phase. Also, we did sprites for shields but there wasn't enough time to implement them. If we decide to continue the work I will definitely improve it.
besides that: great character design!
the gameplay could be a bit more versatile.
It would be cool if you could hit up- and downwards.
Nice art and nice game!
@scrumplesplunge, @awesomealliterationalliance - giving an ability to attack up and down would really complicate whole making process, so I decided not to do this.
@tony-godfrey - player's character is always facing cursor, so if you want to attack your left side just place your mouse on the left side. I believe that wasn't any bug :smile:
All in all though it's good fun, well done!
Keep up the good work! :thumbsup:
https://www.youtube.com/watch?v=uo0eF_2kFRY