Space Coliseum by isubka

[raw]
made by isubka for LD 39 (JAM)

Two heroic humans have been captured by an alien empire. They are forced to fight in the king's coliseum. Humans need special suits with batteries to survive out of the Earth... Be careful! If you get hit by an alien or you use your laser gun you will lose power! Power stones will appear to help you refill your batteries. Survive as long as you can!

You can choose to play with or without ally fire and steal you friend power >=D!

ss2.PNG ss3.PNG 03.jpg ss1.PNG 04.jpg ss4.PNG

Ratings

Overall 455th 3.316⭐ 21🧑‍⚖️
Fun 503th 3⭐ 21🧑‍⚖️
Innovation 556th 2.842⭐ 21🧑‍⚖️
Theme 627th 3.158⭐ 21🧑‍⚖️
Graphics 228th 4⭐ 21🧑‍⚖️
Audio 238th 3.429⭐ 16🧑‍⚖️
Humor 256th 2.833⭐ 20🧑‍⚖️
Mood 318th 3.421⭐ 21🧑‍⚖️
Given 12🗳️ 14🗨️

Feedback

Webster
31. Jul 2017 · 20:46 UTC
Look really good ! the music is interesting and give a good contrast.

Make an xbox(or else) controller as fast as you can because the controls are pretty bad (it's a jam, so it's normal :p)

I'm not sure about using only one gauge for energy and damage...
Moreover, The waves work pretty nicely ! Hope you will polish that one !
🎤 isubka
31. Jul 2017 · 21:02 UTC
@webster Thanks for the feedback. I hope we have some time to improve it! And who knows... probably we could try to make it online :)
Quemagalletas
31. Jul 2017 · 21:58 UTC
I like the game it is quite nice ^^ I like the idea but the enemies rotating are strange I would prefer just a negative scale and walking up and down, I don't know if you follow me hahahaha

Good job mate!
🎤 isubka
31. Jul 2017 · 22:03 UTC
@quemagalletas I know what you mean. It was kind of an experiment. I thought it would look cool but yes, it is kind of strange haha Thanks for your comment!
Ganiester
01. Aug 2017 · 00:20 UTC
Wow looks great, fun to play "splitscreen" game on a ldjam game. I need to play this more when me friend gets back :).
tusadi
01. Aug 2017 · 10:56 UTC
Those character models look awesome!
bram_ve
02. Aug 2017 · 12:36 UTC
Nice graphics. I just didn't find the gameplay very appealing, it felt static and i felt like i couldn't really melee the enemies before taking damage, and maybe the ranged attack power usage was to punishing as well.
I think the game could use a bigger arena to manouver in, improved melee range and maybe a ranged attack with less cost to make everything feel more dynamic and fun.
Konio Softworks
02. Aug 2017 · 13:07 UTC
Great game! Interesting to play
Rikoclon
05. Aug 2017 · 12:00 UTC
If I had a second player around that would have been more fun maybe. thanks for putting in the second game mode tho that helped for sure. the controls were a bit clunky but other than that it was polished nicely. more enemies would have been nice. a touch of humor with the kill fingers and balloons, nothing hilarious. the magic wasn't very useful being that it took away your life. to me that mechanic alone doesn't fit the theme, or at least its a bit of a stretch. the graphics looked great even on the well polished menu. the characters could have stood to be smaller granting the player more screen space for fighting. some power ups besides health would have been nice too. maybe some bad pickups too, maybe thrown in by the audience as something to avoid. Good job making a complete and well polished game!
cnoble
08. Aug 2017 · 11:58 UTC
That was a neat little game! I like the concept of having to share a keyboard. The controls were quick to figure out, and the music was spot on for the environment that it was in. Awesome little project! Keep up the good work! :)
Saiony
15. Aug 2017 · 22:12 UTC
One of the best games I've played until now. Good job, the art is amazing and gameplay is solid. Congratulations to the team :D