{"author_link":"\/users\/bsymon","author_name":"bsymon","author_uid":1032913,"comments":[{"author_name":"Traincraft","author_uid":"1009516","time":"2017-08-01T02:37:19Z","epoch":1501555039,"modified":1501555039,"text":"Splatoon in 2D and for the PC. Nice One xD\nOnly thing is that the penguin is hard to control.","likes":1,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-01T10:00:21Z","epoch":1501581621,"modified":1501581621,"text":"Ahah thx for the comment ! Yes we have to do some settings on the avatar, but you can master it, it's an asteroid-like controller ! ;)\n","likes":1,"format":"md"},{"author_name":"GreepyBrainsDev","author_uid":"1002600","time":"2017-08-01T18:36:56Z","epoch":1501612616,"modified":1501612616,"text":"Wierd controls.","likes":1,"format":"md"},{"author_name":"Fireshake","author_uid":"1033293","time":"2017-08-01T22:59:57Z","epoch":1501628397,"modified":1501628397,"text":"Hard to control, but nice idea!","likes":1,"format":"md"},{"author_name":"RockinWatson","author_uid":"1005376","time":"2017-08-01T23:07:32Z","epoch":1501628852,"modified":1501628852,"text":"Feels like the friction needs to be turned up a bit, but nice work overall!","likes":1,"format":"md"},{"author_name":"ledez","author_uid":"1037918","time":"2017-08-02T00:21:45Z","epoch":1501633305,"modified":1501633305,"text":"Good concept. Needs some more adjustments in movement. Nice game! ","likes":1,"format":"md"},{"author_name":"BroRawr","author_uid":"1000794","time":"2017-08-02T00:39:48Z","epoch":1501634388,"modified":1501634388,"text":"Concept and art is pretty but the controls could be a bit tighter.\nGreat entry!","likes":1,"format":"md"},{"author_name":"Bill Zeng","author_uid":"1035867","time":"2017-08-02T02:50:32Z","epoch":1501642232,"modified":1501642232,"text":"Reminds me of splatoon and pengus are always cute. Great game!","likes":1,"format":"md"},{"author_name":"Alien","author_uid":"1033479","time":"2017-08-02T05:05:27Z","epoch":1501650327,"modified":1501650327,"text":"Looks a lot like 2d splatoon and its great! so good job","likes":1,"format":"md"},{"author_name":"bsymon","author_uid":1032913,"time":"2017-08-02T09:17:08Z","epoch":1501665428,"modified":1501665428,"text":"Thank you all ! We really appreciate :) We worked hard on it, and we will try to finish !","likes":1,"format":"md"},{"author_name":"droy","author_uid":"1035110","time":"2017-08-02T18:13:48Z","epoch":1501697628,"modified":1501697628,"text":"Nice to see a multiplayer entry. The controls are very hard though. UI occupies the playing field, which I don't think is good, also controls aren't very responsive at some times. Keep it up though","likes":1,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-02T18:35:33Z","epoch":1501698933,"modified":1501699128,"text":"Thx for the well feedback droy ! yeah we are actually thinking about more diegetic information, or UI linked to the avatar, for better visibility of the field ! \n\nWe hesitate to keep control hard, cuz it's a real intention from us for the future, when some level design will be implemented ! maybe reduce the inertia, wich is quite high i admit :p","likes":0,"format":"md"},{"author_name":"Quemagalletas","author_uid":"1038716","time":"2017-08-02T19:32:37Z","epoch":1501702357,"modified":1501702357,"text":"I love the idea of the splatoon like, but the lack of single player, and also the keyboard controls are killing me, I know this is a jam, but you have a cool concept here, maybe for the future if you want to keep doing things with this game, add some kind of ai to play with.\n\nBy the way, pause and main menu are quite simple to add and gives the game a good touch.\n\nGood job!","likes":2,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-02T19:46:38Z","epoch":1501703198,"modified":1501703198,"text":"@quemagalletas Yes we are going to continue to this, thx for your com ! \n\nWe know that it's quite risky to require 2 player and 2 xbox controller, but it was more simple for us to dev :p And we lost a lot of time with the main feature (the paint).\n\nWe are working on a menu that is made to learn the players to move and shoot. \nAnd yes. We will think about AI even it can be hard (and time cost) to do a nice one ","likes":0,"format":"md"},{"author_name":"elit3dgaming","author_uid":"1002835","time":"2017-08-02T23:31:40Z","epoch":1501716700,"modified":1501716700,"text":"Yeah I agree the controls are hard and I wish there was AI because I wasnt able to fully play it. However it is a really neat concept and reminds me a bit of splatoon. Nice work","likes":2,"format":"md"},{"author_name":"Ramkey","author_uid":"1037848","time":"2017-08-03T07:56:03Z","epoch":1501746963,"modified":1501746963,"text":"The game is very cool and fun to play. I have played it with my sister like for almost half an hour. I just wish the map was bigger :\/","likes":2,"format":"md"},{"author_name":"TheFlyingKeyboard","author_uid":"1011878","time":"2017-08-03T12:13:07Z","epoch":1501762387,"modified":1501762387,"text":"Top-down 2D Splatoon for pc, with nice idea of gameplay. Definitelly needs more polishing, but its really fun!","likes":1,"format":"md"},{"author_name":"Deke","author_uid":"1037422","time":"2017-08-03T14:04:31Z","epoch":1501769071,"modified":1501769071,"text":"The concept and idea and most of the (currently available) execution were great! Also I love those penguin sprites, they're incredibly cute!\n\nUnfortunately the game would've needed most of the ideas you have for the post-jam version to be truly fun in multiplayer.","likes":1,"format":"md"},{"author_name":"MianaGames","author_uid":"1001834","time":"2017-08-03T23:29:42Z","epoch":1501802982,"modified":1501802982,"text":"Good idea. Great game. Congrats.","likes":1,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-04T22:25:44Z","epoch":1501885544,"modified":1501890759,"text":"![Vers.png](\/\/\/raw\/036\/a\/z\/8a1e.png)\n\nWorking on some new design ! With more diegetic information\n\nDon't worry, this work is for the After jam project ! ","likes":0,"format":"md"},{"author_name":"BesSlaaneshi","author_uid":"1038529","time":"2017-08-05T06:07:51Z","epoch":1501913271,"modified":1501913271,"text":"i dont know... dont have gamepad. why make game for windows and only for gamepad?","likes":0,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-05T09:24:17Z","epoch":1501925057,"modified":1501930101,"text":"Because \u00e0 jam is made to try gameplay fast, then develop the concept for many months \n\nAnd actually if we put a keyboard controller it will be badly playable, because of the analogic controller for movement (like car game) | We are implementing one, we will see then","likes":1,"format":"md"},{"author_name":"tmpxyz","author_uid":"1004147","time":"2017-08-06T05:00:04Z","epoch":1501995604,"modified":1501995604,"text":"2D splatoon, lovely game, hope to see more elements.","likes":1,"format":"md"},{"author_name":"Zicboy","author_uid":"1027576","time":"2017-08-06T05:26:12Z","epoch":1501997172,"modified":1501997172,"text":"Great idea but the controls need some work!","likes":1,"format":"md"},{"author_name":"Shess","author_uid":"1009649","time":"2017-08-10T04:54:34Z","epoch":1502340874,"modified":1502340874,"text":"One of those ganes you try for a minute or two and then wake up after solid 10-20 minutes of pure fun. The graphics are nice, the flow is perfect, the title is puntastic. The theme isn't reflected much, in my opinion, but oh well. Overall enjoyment makes up for it greatly.","likes":1,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-10T17:24:45Z","epoch":1502385885,"modified":1502385885,"text":"Wow ! thanks @shess for this comment ! i'm very glad that you enjoy it as much as we do when we made it ! :D","likes":0,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-11T17:36:49Z","epoch":1502473009,"modified":1502473009,"text":"New update for the post-jam version ! No more UI = More visibility !\n\n![Enviro.png](\/\/\/raw\/036\/a\/z\/8d8e.png)","likes":0,"format":"md"},{"author_name":"tjakka5","author_uid":"1003626","time":"2017-08-11T17:48:27Z","epoch":1502473707,"modified":1502473925,"text":"Sadly i didn't get the chance to play it with a friend, but props for controller support.\nThe controls feel slightly floaty. I am a bit confused by how the ink shot is supposed to work in conjunction with your ink meter. It doesn't take much to initialise the shot, however it just won't work when you're below 50%.\n\nAnother concern is that players could just camp in their own ink, because they won't be spreading more ink that way. They have to move over blank tiles in order to do so.\n\nThe hitboxes of the level borders are more or less accurate\n\nThe graphics are clean and rather minimalistic, but it looks cool how the ink spreads.\nThe ink tanks are a little in the way of seeing the level borders.\n\nA small soundtrack would have been cool... \nThe sounds effects are a little rough.\n\nBut, i'd love to see more progression on this game. Thumbs up for 2D Splattoon. As of now it lacks a little, and obviously is not meant to be a single player experience.","likes":0,"format":"md"},{"author_name":"Webster","author_uid":"1042544","time":"2017-08-11T18:27:04Z","epoch":1502476024,"modified":1502476436,"text":"\"Another concern is that players could just camp in their own ink, because they won\u2019t be spreading more ink that way. They have to move over blank tiles in order to do so.\"\n\nif you do that the other player will aim you and you will loose your ink. If you'r not moving the ink splat will be bigger, and the movement are made to not be fully accurate so staying in your ink is pretty unpossible ;)\n\nand if the player have the place to stay in the opponent ink, that mean he's just loosing the game :) so 0 interest to camp ;)\n\nBut what you say is logic if you'r playing alone, we are sorry for this low \"accessibility\" :(\n","likes":1,"format":"md"},{"author_name":"DeadlyAlive","author_uid":"1034993","time":"2017-08-12T05:55:53Z","epoch":1502517353,"modified":1502517361,"text":"What an awesome idea! Good job!       \nI don't have anyone to play with though :'(","likes":1,"format":"md"},{"author_name":"Manumeq","author_uid":"1038969","time":"2017-08-19T01:21:32Z","epoch":1503105692,"modified":1503105692,"text":"Nice concept. The game is fun and is perfect for derping around with a friend. However the gameplay needs some tweaking. The penguin is a bit odd to control, the paint doesn't always spread properly (example: gaps created when absorving your own paint can't be refilled again) and absorving your own paint fails at times making you move through the map until it starts to work.\nReally nice idea, will be a good game for happy versus sessions with friends when it's fully finished.","likes":0,"format":"md"}],"format":"md","images":["ld39\/37417-16c2af549bd8b5e83226e6390a0c1a08.png"],"links":[{"url":"https:\/\/webster04.itch.io\/inkrease","text":"Windows"}],"metadata":{"g_key":"42044","g_author":"1032913","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"224498","g_title":"INKrease","g_status":"USEAR3","g_place":"607","g_commentcount":"31","g_site2_node_id":"37417","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"37417","n_urlkey":"224498","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/inkrease","n_slug":"inkrease","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"32913","n_created":"1501147002","n_modified":"1501941563","n_version":"136890","n_status":"COMMIT"},"node":{"id":37417,"parent":32802,"superparent":9,"author":32913,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T00:42:35Z","created":"2017-07-27T09:16:42Z","modified":"2017-08-05T13:59:23Z","version":136890,"slug":"inkrease","name":"INKrease","body":"![LOGO3-03.png](\/\/\/raw\/036\/a\/z\/7494.png)\n\n**INKrease is a game about throwing paint at your opponent face !**\n\nThe players, when hit by opponent, are covered by paint and spread it everywhere when moving. The main goal is to cover the entire area with your paint by using your opponent's movement.\n\n\n***Download & Play***\n\nYou need to be 2 players with 2 controllers ! (sorry for this)\n\nhttps:\/\/webster04.itch.io\/inkrease\n\n**Control**\n\n- ***Movement*** : Use ***left joystick*** to choose direction | ***RT*** to accelerate !\n\n- ***Shoot*** : Use ***RB*** to shoot\n\n- ***Refill*** : Use ***LB*** to refill weapon when it's recovering (you must be on YOUR paint)\n\n**Keyboard Controller coming soon !**\n\n\nhttps:\/\/www.youtube.com\/watch?v=o-rviatozxQ\n\n![2017-08-01 (1).png](\/\/\/raw\/036\/a\/z\/8129.png)\n![2017-08-01.png](\/\/\/raw\/036\/a\/z\/812a.png)\n\n\n**Features**\n\n***shooting***\n\nThe avatar is shooting in the movement's direction, you have to ***HOLD*** RB, till you keep holding the input your gauge will decrease ! If it is ***empty*** you will be in ***OverHeat***, then a cooldown start till you can start shooting again !\n\nMore you'r hit by your opponent in a row, the longer he will spread your paint !\n\n***Absorbing***\n\nYou can reduce the cooldown of the overheat by absorbing your ***own paint*** when moving on it and using ***LB button*** it will reduce your territory so use it carefully ! :D\n\n***Movement***\n\nThe avatar have some inertial movement, the movement is slow when you are on your opponent's paint, but the speed increase in your own paint.\n\n***Spreading***\n\nWhen you are ***hit*** by opponent shot, you will spread ***his paint color*** on the area, the ***scale depends on your speed***, if you ***move fast*** the splat will be ***small***, and if you move ***slowly***, the splat will be ***bigger***.\n\n**Foreseen**\n\n***Gameplay***\n\n- Add a timer to finish a game\n- Add some obstacles in the area (to challenge movement)\n- Balance shot\n- Work on Absorbing ratio\n- Add a dash\n\n***UI***\n\n- Feedback when in Overheat\n- Feedback when hit by opponents\n- Better Gauge (it's actually not really full or empty)\n- Diegetic Information (Timer, Paint Gauge)\n\n***Graphics***\n\n- Work on the avatar\n- Work on projectile\n- Work on the environnement\n\nAnd so much more ! Please tell me what you think about this project, and which point we must improve ! \n\n**Team**\n\n***Herv\u00e9 DAFFLON***\n- Game Design\n- Graphics\/UI\n- Sound\n\n***Benjamin SIMON***\n\n- Game Design\n- Programmation\u200b\n- Integration","meta":{"cover":"\/\/\/content\/036\/a\/z\/7958.png","link-01":"https:\/\/webster04.itch.io\/inkrease","link-01-tag":"42337","grade-06-out":"1","author":[32913,42544]},"path":"\/events\/ludum-dare\/39\/inkrease","parents":[1,5,9,32802],"love":0,"notes":31,"notes-timestamp":"2017-08-19T01:21:32Z","grade":{"grade-01":50,"grade-02":48,"grade-03":48,"grade-04":48,"grade-05":52,"grade-06":5,"grade-07":46,"grade-08":45},"magic":{"cool":105.10901099153,"feedback":48,"given":46.125,"grade":48.857142857143,"grade-01-average":3.083,"grade-01-result":607,"grade-02-average":3.174,"grade-02-result":403,"grade-03-average":3.13,"grade-03-result":375,"grade-04-average":2.609,"grade-04-result":786,"grade-05-average":3.14,"grade-05-result":564,"grade-06-average":1.333,"grade-07-average":2.864,"grade-07-result":248,"grade-08-average":2.721,"grade-08-result":661,"smart":19.804299486448}},"text":"![LOGO3-03.png](\/\/\/raw\/036\/a\/z\/7494.png)\n\n**INKrease is a game about throwing paint at your opponent face !**\n\nThe players, when hit by opponent, are covered by paint and spread it everywhere when moving. The main goal is to cover the entire area with your paint by using your opponent's movement.\n\n\n***Download & Play***\n\nYou need to be 2 players with 2 controllers ! (sorry for this)\n\nhttps:\/\/webster04.itch.io\/inkrease\n\n**Control**\n\n- ***Movement*** : Use ***left joystick*** to choose direction | ***RT*** to accelerate !\n\n- ***Shoot*** : Use ***RB*** to shoot\n\n- ***Refill*** : Use ***LB*** to refill weapon when it's recovering (you must be on YOUR paint)\n\n**Keyboard Controller coming soon !**\n\n\nhttps:\/\/www.youtube.com\/watch?v=o-rviatozxQ\n\n![2017-08-01 (1).png](\/\/\/raw\/036\/a\/z\/8129.png)\n![2017-08-01.png](\/\/\/raw\/036\/a\/z\/812a.png)\n\n\n**Features**\n\n***shooting***\n\nThe avatar is shooting in the movement's direction, you have to ***HOLD*** RB, till you keep holding the input your gauge will decrease ! If it is ***empty*** you will be in ***OverHeat***, then a cooldown start till you can start shooting again !\n\nMore you'r hit by your opponent in a row, the longer he will spread your paint !\n\n***Absorbing***\n\nYou can reduce the cooldown of the overheat by absorbing your ***own paint*** when moving on it and using ***LB button*** it will reduce your territory so use it carefully ! :D\n\n***Movement***\n\nThe avatar have some inertial movement, the movement is slow when you are on your opponent's paint, but the speed increase in your own paint.\n\n***Spreading***\n\nWhen you are ***hit*** by opponent shot, you will spread ***his paint color*** on the area, the ***scale depends on your speed***, if you ***move fast*** the splat will be ***small***, and if you move ***slowly***, the splat will be ***bigger***.\n\n**Foreseen**\n\n***Gameplay***\n\n- Add a timer to finish a game\n- Add some obstacles in the area (to challenge movement)\n- Balance shot\n- Work on Absorbing ratio\n- Add a dash\n\n***UI***\n\n- Feedback when in Overheat\n- Feedback when hit by opponents\n- Better Gauge (it's actually not really full or empty)\n- Diegetic Information (Timer, Paint Gauge)\n\n***Graphics***\n\n- Work on the avatar\n- Work on projectile\n- Work on the environnement\n\nAnd so much more ! Please tell me what you think about this project, and which point we must improve ! \n\n**Team**\n\n***Herv\u00e9 DAFFLON***\n- Game Design\n- Graphics\/UI\n- Sound\n\n***Benjamin SIMON***\n\n- Game Design\n- Programmation\u200b\n- Integration","title":"INKrease"}