Crankship Courier by drprettypatty
You are squid. You are courier. You shoot birds.
I thought it would be fun to attempt flying some kind of plane or airship that was running out of power. So you'll be flying an airship that needs constant attention, cranking up the engine and gun alternatively in order to survive!

Controls
[A] and [D] will move you (the squid) around your ship.
Power the engine by moving all the way to the left and rapidly clicking the Crank Engine button.
Fire the gun by moving all the way to the right and rapidly clicking the Crank Gun button. Ludum Dare 39, 48-hour Compo: Running out of Power
Advanced tips
Finesse is key in many situations! You may want to let the ship drop unpowered and let the birds fly over you (they move predictably), or only give it one or two clicks to bump over a bird.
If you fly too high, your engine will give out on you. Try to stay around the beginning height to give yourself room to maneuver.
The boss is hard. It is possible to win and make it to the end! Try to fly over the arcing birds, and take advantage of the rest periods to put as many bullets into the boss as possible.
Screenshots



Tools
- Unity 2017
- Customized PBR function in deferred shader http://www.gamasutra.com/blogs/DavidLeon/20170519/298374/NextGenCelShadingin...
- Post Processing Stack https://github.com/Unity-Technologies/PostProcessing
- Blender
- Krita
- Gimp
- FL Studio (GMS, drum samples, Fruity Love Filter, Soundgoodizer)
- JFXR for some base sounds(https://jfxr.frozenfractal.com/#general)
- Processed some sounds from Freesound.org
- http://freesound.org/people/AslakHostaker/sounds/395042/
- http://freesound.org/people/RICHERlandTV/sounds/265614/
- http://freesound.org/people/genel/sounds/138260/
Source (since the link isn't showing up below?)
https://github.com/zak-reynolds/crankship-courier
Bugfix
Turns out the boss wasn't actually beatable, and it was really easy to accidentally fly past the ending dropship -- I tweaked a couple numbers and re-uploaded 7/31 evening: https://github.com/zak-reynolds/crankship-courier/commit/b5567d6a8a0015d9889da590abfe8a6a41656bb9
Ratings
| Overall | 128th | 3.684⭐ | 21🧑⚖️ |
| Fun | 239th | 3.333⭐ | 20🧑⚖️ |
| Innovation | 112th | 3.632⭐ | 21🧑⚖️ |
| Theme | 199th | 3.737⭐ | 21🧑⚖️ |
| Graphics | 71th | 4⭐ | 21🧑⚖️ |
| Audio | 147th | 3.389⭐ | 20🧑⚖️ |
| Humor | 72th | 3.438⭐ | 18🧑⚖️ |
| Mood | 128th | 3.471⭐ | 19🧑⚖️ |
| Given | 20🗳️ | 18🗨️ |
It is really hard. I haven't managed to take down Big Bird yet.
My only criticism would be that it feels like you're basically floating all the time, some more visual cues to give a sense of direction would help.
The ship is docked at the beginning, and needs to be ramped up to about 75% before it launches-- you need to click CRANK ENGINE button pretty quickly (do not hold, click multiple times) to get it to go up, and you should see the green bar fill up the button. If you are flying and have it continually cranked to max speed, you are moving upwards and rightwards, it's just hard to tell because I didn't have the time to implement more visual effects to show motion.
Thanks for giving it a try!
Neat and funny idea. Is it fun though? I'm not so sure. There seems to be a solid yet boring strategy which works well. Stay above the birds, crank up the engine, crank up the cannon, swoop down a bit, repeat. I guess you'd eventually get too close to the sun for real, but I didn't get to test that.
Instead I tried the courageous route. *Have at them, full speed ahead, man the cannons, en garde!* My ship went down pretty much immediately, there are that many birds.
The tutorial should be skipped when restarting. It is a good tutorial, but I don't need it a second time. The text sometimes skips forward before I could read it too, unfortunate.
Ok job this. Funny to say the least. The graphics aren't bad either.