Flight of Claude by Lyxil
Our first Ludum Dare!! And it's a visual novel about birds~
Whew, I stayed up so long writing! I love getting back into writing :)
This is a game about feeling trapped in a tiny nest in a family that doesn't want you. What you do, whether you cooperate or fight back, and who you side with is up to you!
Multiple branching, multiple endings (5 of them), and all that jazz.
@lyxil: Writer, Programmer, Bird Lover
@colm-eccles: Bird Drawer
.zip file below, contains an .exe running the Ren'Py engine.
Enjoy!
https://lyxil.itch.io/flight-of-claude

Ratings
| Overall | 145th | 3.81⭐ | 23🧑⚖️ |
| Fun | 438th | 3.048⭐ | 23🧑⚖️ |
| Innovation | 522th | 2.857⭐ | 23🧑⚖️ |
| Theme | 335th | 3.524⭐ | 23🧑⚖️ |
| Graphics | 155th | 4.143⭐ | 23🧑⚖️ |
| Humor | 166th | 3.286⭐ | 23🧑⚖️ |
| Mood | 28th | 4.238⭐ | 23🧑⚖️ |
| Given | 26🗳️ | 17🗨️ |
@lyxil never stop telling stories! @colm-eccles you did an amazing job in so few days!
Maybe people is expecting more action from a game, but I think interactive experiences are valuable too expecially if they are telling good stories. The time was little, I know, but now you can make the story less static by adding some more animation, and why not, by integrating some small games along the way, just ideas.
Really loved it. Good job!
We really liked the graphics, and the matching music. The chirping sound effects at the beginning got repetitive fast, though.
The game was a little too long and stretched-out in this context, at least for our taste. The "truth" about ourselves became clear to us pretty quickly, and we stopped playing when the (to avoid spoilers) other big bird showed up for the first time. We also felt that our options didn't make a real difference in how the story continued. Not "gamey" enough for our tastes.
Bug report: On the about page: "can be found ......" / "Made with ..... 6.99...
@blinry: Thank you for your feedback! The music certainly needs work, as it was the next thing on our plate but time ran out. My top concern as I typed the story almost nonstop was that it'd be too short, by visual novel standards... so that is surprising that you found it long. Going back to revise and edit the story, I'll keep in mind ways to build more interest so it wouldn't feel as long. If you went through the story from beginning to end at least once, I think you will see clearly where your choices impact the story. There are 5 different endings depending on your choices. While most of the story is linear, there are events that can or can't occur based on your choices (*for example, mini-spoiler*: 2 possible fight scenes). Visual Novels aren't the traditional "gamey" choice, but a genre I love to play, explore, and support! Games can be a strong medium for telling branching, interactive, and immersive stories.
Overall great work for a first jam!
However, the size of the novel is still too big :D The story is touching. Anyway thank you for this job, well done and got a high ratings!
You can also check up our hand-drawn game https://ldjam.com/events/ludum-dare/38/stardust
Quite amazing the amount of content, graphics and text included. Well written and well drawn.
...or not a game? Beautiful experience anyway. I wasn't sure if my answers were affecting anything, were they? Fun thing is: one option that I was always missing was going full asshole and pushing them out, or returning back when you can fly and they're still kids and bringing the revenge with you, but in reality I've chosen the most peaceful options all the time.
!> I wonder how many players knew that you are a cuckoo's egg right from the start?
@skosnowich: The audio is definitely not my favorite part as it was suuuper rushed and I didn't have time to do any finessing on it.
@local-minimum: Yes, your choices are making a big difference! There are 5 endings after all. Spoilers below:
!> There are two possible fight scenes if you are really aggressive toward Gail, and even a death scene. If you return back to the nest, it can get very, very violent.