S.A.S.S. by mcovert
Note: You can invert Y controls via a button on the main menu
Ratings
| Overall | 271th | 3.718⭐ | 41🧑⚖️ |
| Fun | 394th | 3.462⭐ | 41🧑⚖️ |
| Innovation | 407th | 3.282⭐ | 41🧑⚖️ |
| Theme | 539th | 3.368⭐ | 40🧑⚖️ |
| Graphics | 211th | 4.09⭐ | 41🧑⚖️ |
| Audio | 197th | 3.684⭐ | 40🧑⚖️ |
| Humor | 739th | 2.485⭐ | 36🧑⚖️ |
| Mood | 296th | 3.628⭐ | 41🧑⚖️ |
| Given | 42🗳️ | 25🗨️ |
The ship is indeed quite hard to control, but I loved the mood, artstyle and specially the UI, it's gorgeous.
Well done!
The artyle was totally adapted and I liked the sound effects too !
I wish I could play in fullscreen mode, though.
Mood was well done, I really felt like a space pilot.
I especially liked the graphics. But the underlying mechanics are also motivating.
Played in fullscreen because in widowed i had problems with my mouse being stuck to always turn left.
Otherwise, very nice twist on the asteroids game. :smiley:
Some upgrades felt a bit useless tho, so this needs some tweaking, but all in all, it's a nice entry.
I've played it again and I was able to reach much further :smile:
But the ship rotates so slowly that I was _barely_ able to see the anomaly. And in no way to shoot it. :/
On the other hand those are more of minor issues, the game would be even more fun with faster and more resoponsive movement.
Good job on the game though!
I really appreciated how you filled the skybox with interesting art! It made the game world feel more real, and I wanted to fly out to the space station / visit the black hole! I thought the music was a bit epic for cleaning up space junk, but I liked the tracks nonetheless (who am I to complain anyways? we didn't even get to music on my game). I also liked how the shop items were randomized, giving the game more replay value. Good game!