Mr. Lootbox by John Snyder

[raw]
made by John Snyder for LD 44 (JAM)

Money is Good!

You are Mr.Lootbox and you love money. Is that so wrong? But the evil lawmakers are trying to take away all of your money and destroy you. Grab the minimum amount of money to succeed!

Tools: Gamemaker Photoshop SFXR

Ratings

Given 17🗳️ 20🗨️

Feedback

VuvuzuellaInc
29. Apr 2019 · 22:00 UTC
Very nice remix of Pacman!
This game is cool and addictive !
I restarted a few times to reach the goal!
Keep the good work !
JOZGames
29. Apr 2019 · 22:13 UTC
​Bem simples

talvez se você tivesse feito outros padrões de movimento nos inimigos e mais fases ficaria mais interessante
Mika la Grand
29. Apr 2019 · 22:14 UTC
Perhaps you can expand a bit on the concept. The gameplay is quite limited in variety.
Akshay B
29. Apr 2019 · 23:38 UTC
A decent arcade game! Lots of personality in the sprite work and audio choices.
Pusheeneiro
29. Apr 2019 · 23:50 UTC
For me, this is an interesting approach to games similar to pac-man but I do not understand how the game has to the gamejam theme
IvanovichVonIvan
30. Apr 2019 · 01:47 UTC
Sort of funny and quirky, but the theme isn't quite there (even with a fairly liberal interpretation), and the game is just a touch boring to me
🎤 John Snyder
30. Apr 2019 · 18:12 UTC
@vuvuzuellainc Thank you! glad you enjoyed it!
🎤 John Snyder
30. Apr 2019 · 18:18 UTC
@jozgames @mika-la-grand Thank you both for the feedback. Unfortunately I didn't have time to really implement more enemy and level variations as I had to work two out of three three days of the jam. My focus was to keep the game simple and functional for the jam.
🎤 John Snyder
30. Apr 2019 · 18:19 UTC
@akshay-b Thank you! Glad you enjoyed the sprites and audio!
🎤 John Snyder
30. Apr 2019 · 18:46 UTC
@pusheeneiro @ivanovichvonivan Thank you for the feedback. I was trying to do something with the theme that was humorous and didn't feel too obvious, and try to think of something in real life for inspirations that was, at least loosely, connected to currency. I decided to go with video game loot boxes as a symbol of in game currency and micro-transactions and made the health system be equal to the amount of money you have and the enemies would take away money as long as you were in contact with them. I might've accidentally strayed away too much from the theme in my pursuit of trying to stand out. I know this is a long explanation, however I felt it was important to explain what I was going for, but I also realized that I could've implemented that idea better in the game. Thank you for taking the time to read this and, again, thank you for the feedback.
01. May 2019 · 00:56 UTC
A finished game with sound and graphics!
Johannimations
02. May 2019 · 23:30 UTC
I didn't have any audio. I did like the main mechanic and for me it also had a bit of humor. Enjoyed the graphics and i played it actually quite a long time. But definetely make it more engaging and fun. In the systems of the game there has to be some more motivation.
🎤 John Snyder
03. May 2019 · 08:59 UTC
@johannimations Thank you for the feedback. I'm sorry you didn't have any audio, there should've been audio when you pressed buttons, collect objects, and collide with enemies. I'm not quite sure why you didn't receive audio, is there any additional information you could provide, like how the game booted up, so I could figure out what to fix?
Johannimations
03. May 2019 · 15:05 UTC
Sorry to have worried you, I downloaded it once again and the audio worked. Probably it was my fault. Even if not much, it is good audio by the way ;)
🎤 John Snyder
03. May 2019 · 15:15 UTC
No worries, I'm just glad to know the audio worked for you the second time @johannimations Glad you enjoyed the audio!
nayrutesK
03. May 2019 · 19:10 UTC
Nice and simple game :)
I would have liked to see some more mechanics with the money (buying upgrades to protect yourself for example)
🎤 John Snyder
03. May 2019 · 21:57 UTC
@nayrutesk Thank you for the feedback! I would've loved to do more with the mechanics, but unfortunately due to my work schedule, I had to keep things simple in order for me to make the deadline for submissions.
aCactus
04. May 2019 · 00:14 UTC
Hard, but fun. having the eyes of mr lootbox face the direction i move in was a nice touch.
🎤 John Snyder
04. May 2019 · 09:27 UTC
@acactus Thank you for the comments, glad you enjoyed it!