The lesser teeth, the better you'll breathe by Atelier Duchu

[raw]
made by Atelier Duchu for LD 43 (JAM)

head.jpg

An endless-runner-like experience with a twist on player's input. The keyboard layout changes every time player loses a tooth. All assets were created during 72h game-jam.

Main idea: Create a game with dynamic input layout. Let the player choose which key he wants to "sacrifice".

Design: D. Konečný + Collective

Code: D. Jenikovský

Art: E. Giertlová, P. E. Hofmann, L. Polášková, M. Frič, R. Haraším, Z. Rišiaňová

Sound/Music: M. Andrýsek

Voice: P. E. Hofmann

http://atelierduchu.com/

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Ratings

Overall 392th 3.571⭐ 23🧑‍⚖️
Fun 454th 3.333⭐ 23🧑‍⚖️
Innovation 225th 3.571⭐ 23🧑‍⚖️
Theme 355th 3.69⭐ 23🧑‍⚖️
Graphics 287th 3.958⭐ 26🧑‍⚖️
Audio 266th 3.5⭐ 20🧑‍⚖️
Humor 386th 3.1⭐ 22🧑‍⚖️
Mood 388th 3.475⭐ 22🧑‍⚖️
Given 31🗳️ 3🗨️

Feedback

giertlr
04. Dec 2018 · 17:47 UTC
Funny :)
Demanding control
Vivien Fargette
05. Dec 2018 · 17:13 UTC
Plus:
* Nice concept
* good visual and audio
* pretty fun to play.

Cons:
* You can easily miss the first sacrifice as it does not wait for your input and shows on a pretty short time so you don't know what is your new input.
* The game is ultra punishing: you take one obstacle, you loose a teeth and, once you have lost one, you can lose some even if you make a perfect run: maybe with a slight time before the wave begin to chase you again would fix this last one

Overall: Pretty cool but somtimes frustrating (when you make a perfect run but lose)
Fernando Tonon de Rossi
05. Dec 2018 · 17:38 UTC
Nice game! Great Idea!!!!!

What I liked most were the Idea and the graphics!

I thought the tooth fairy would go there to collect the teeth when u lose them :(
Mathis BRESSAUD
05. Dec 2018 · 18:36 UTC
it's so simple but so fun !
Mitch Cutler
05. Dec 2018 · 18:38 UTC
Really cool idea. Felt super dark. They key swapping is really neat. My poor teeth
EreHuc
05. Dec 2018 · 18:42 UTC
Nice game, took me some try to understand wich key is sacrificed. Good art and sound ! But I don't know what is the psychedelic things behind us, fairy tooth must explain it but without dialog text and low sound it's hard for me to understand. Nice runner overall, make some mind exploded to remember the good keys
roNtz
05. Dec 2018 · 18:48 UTC
Nice game =) I like the idea with changing your key layout. And what a lovely fairy :D
WegPast
05. Dec 2018 · 20:29 UTC
Nice idea but the scream blow up my hears xD
Maybe it need a little pause just after changing key. So many time I lost because I was searching the key and the game was already started ><
Maruki
05. Dec 2018 · 23:17 UTC
Cool idea, a very interesting implementation of the theme. The sound effects could use just a bit more work, it even scared my birds here haha!
dmtroy
31. Dec 2018 · 03:53 UTC
Such an unusual idea, I really like it
Rosik
31. Dec 2018 · 10:55 UTC
Interesting concept, but sometimes I misclick on sacrifice button, while running, so I don't know what key was changed. Maybe some UI with controls at the corner could help with this or just some input delay before sacrifice.
negativice
31. Dec 2018 · 13:39 UTC
Spooky, strange, weird, unique and a little unsettling :D
PonchoGuy
31. Dec 2018 · 19:59 UTC
Hey I just played the game, it's pretty interesting :sweat_smile:

![Screenshot_4.jpg](///raw/6e6/2/z/1fe40.jpg)

The asylum concept was really cool, and I loved the vibe!

Picking to sacrifice movement keys was a really interesting concept, great for the theme! :thumbsup:

A quick fix I would add though would be some kind of marker to show how close you are to finishing?

As for a bigger update, having animations such as teeth being pulled out could add alot more polish to the game :yum:

From us at [Whales and Games](https://twitter.com/WhalesAndGames) Thanks for a fun entry!