Core Defender by Spexxilove
Description
A simple top-down shooter style game where you have to defend the powercore using it's energy. This game is my first submission to ludum dare.
Tools used:
- Unity
- Autodesk Maya
- Bfxr (http://www.bfxr.net/)

Update:
I added linux and macOS builds. I didn't test those so let me know if there is any trouble with those, thx.
Ratings
| Overall | 370th | 3.25⭐ | 26🧑⚖️ |
| Fun | 203th | 3.417⭐ | 26🧑⚖️ |
| Innovation | 567th | 2.478⭐ | 25🧑⚖️ |
| Theme | 363th | 3.458⭐ | 26🧑⚖️ |
| Graphics | 213th | 3.565⭐ | 25🧑⚖️ |
| Audio | 279th | 2.957⭐ | 25🧑⚖️ |
| Humor | 493th | 1.538⭐ | 15🧑⚖️ |
| Mood | 80th | 3.652⭐ | 25🧑⚖️ |
| Given | 38🗳️ | 4🗨️ |
I expected to rotate and move forwards, instead of the orthogonal directions.
As soon as I started picking up stuff I got lost in the dark :)
Cool mood!
I enjoyed it!
I like the fact that your lights, get dimmer as you run out of power, but when you get really low power you I can't see the enemies, you should be able to see the enemies even when you almost dont have power
Controls feel slightly off, but I can't exactly tell how to fix them.
Also when the number of powerups is big, the game seem to have some performance issues...Not sure if that is lighting or object spawning problem.
Keep moving forward.
Just cause it happened to see the comment above me... @rothens91, how can WASD and Mouse be considered weird controls..? -_-