{"author_link":"\/author\/darksshades\/","author_name":"darksshades","author_uid":"92737","comments":[{"author_name":"Aaranos","author_uid":"51253","time":"Apr 18, 2016 @ 3:10am","epoch":1460948700,"text":"Found my slimes kept getting hit by arrows. Was there a way to control them?\r<br\/>\r<br\/>You should add controls to the description as well."},{"author_name":"Broxxar","author_uid":"22132","time":"Apr 18, 2016 @ 3:16am","epoch":1460949060,"text":"Very confusing! But after my second try I was able to get a score of &quot;OK, I Guess&quot;."},{"author_name":"HawkSandwich","author_uid":"38361","time":"Apr 18, 2016 @ 3:25am","epoch":1460949600,"text":"Sort of boring, but everything was put together nicely so I couldn't give it a bad overall rating."},{"author_name":"darksshades","author_uid":"92737","time":"Apr 18, 2016 @ 3:44am","epoch":1460950740,"text":"Thanks for the feedback! \r<br\/>You can't actually control the mini-slimes. Will add the controls to the description(only the arrow keys, really)."},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 18, 2016 @ 4:23am","epoch":1460953080,"text":"Interesting concept. I like that as you generate more slimes, there's a management aspect of catching arrows. The pixel art is great."},{"author_name":"Hyden","author_uid":"90504","time":"Apr 18, 2016 @ 4:35am","epoch":1460953800,"text":"A little bit confused as to what was happening at first, but I started getting the hang of it. \r<br\/>\r<br\/>- Hyden"},{"author_name":"Reis Mahnic","author_uid":"52764","time":"Apr 18, 2016 @ 8:04am","epoch":1460966340,"text":"Like some others here, I was a bit confused, but did get the hang of it eventually. Once I understood, I had a really fun time.\r<br\/>I also really liked the art."},{"author_name":"Berserker_Chris","author_uid":"52858","time":"Apr 18, 2016 @ 9:14am","epoch":1460970540,"text":"Many rules but after the first round of &quot;What the ... i'am doing&quot; its a cool game."},{"author_name":"Cerno_b","author_uid":"83463","time":"Apr 18, 2016 @ 9:17am","epoch":1460970720,"text":"Very cute. Took me a while to figure it out. Without reading the manual I would have been lost. A little less repetitive music and more visceral audio feedback are my only points of criticism. Very well done."},{"author_name":"egos","author_uid":"20701","time":"Apr 18, 2016 @ 10:53am","epoch":1460976480,"text":"Nice idea and well realized."},{"author_name":"bytegrove","author_uid":"11939","time":"Apr 23, 2016 @ 11:29am","epoch":1461410640,"text":"It was a little too complex for me I think, maybe having the slime change colour as well, to match the arrows, would help? Anyways, nice music and graphics! :)"}],"images":["ld35\/92737-3ed3b9ff43c184e4cad6d12147c70261.jpg","ld35\/92737-7ee06d45d02e93cd59fcc5dadbc6bc59.jpg","ld35\/92737-445d9871f82762ac1c59d737d790e7b4.jpg","ld35\/92737-477ca77ab2b33ad1959319e6587af81a.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/sxsr7qw1ppjkn91\/slimeshift_build_win.zip?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/zzad2z3jgqxjcuf\/slimeshift_src.zip?dl=0","text":"Source"}],"metadata":{"g_key":"4211","g_author":"92737","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"4209","g_title":"SlimeShift","g_status":"UCHK1","g_place":"636","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92737-shot0-1460932910.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92737-shot1-1460932910.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92737-shot2-1460932910.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92737-shot3-1460932910.png-eq-900-500.jpg"],"text":"A slime that can shift its form to eat and repel balls of energy.\r\n\r\nA very rushed simple game.\r\nYou need to spawn slimes.\r\nWrong shape hitting the wrong energy ball generates an Evil Slime.\r\nGame ends when the slime count reaches a max(30, 50 or 70).\r\n\r\nTools Used:\r\n-Unity(game)\r\n-Graphics Gale(pixelart)\r\n-LMMS(music)\r\n\r\n--------- Edit -----------\r\nControls and help:\r\n-Up and Down change the height of the slime.\r\n-Left and right change the shape\r\n.\r\n*Blue ball hitting slime will spawn a mini-slime.\r\n*Black ball hitting slime will spawn an evil slime.\r\n*Change shape to the slime with a hole to reflect black balls.\r\n*Blue ball hitting a slime with a hole will also produce an evil slime.\r\n*Red balls are bad overall... Just do your best to avoid them.\r\n\r\n*The game ends when the total slime count gets hit.\r\n","title":"SlimeShift"}