Hidden Profits by Hello1423
A stealth mining game all about making money and upgrading while hiding from the baddies.
Features:
-A Shop With 9 Different Upgrades
-Infinite Terrain
-Pixel-Perfect Terrain Mining And Collision
-Capabilities For Infinite Monies
-Many Lasers That Can And Will Literally Cut You In Half
-Ultra-Advanced Drill Combat (Ramming)
-Scary Lighting System
-Some Stealth Mechanics(Just Don't Enter The Enemy's Light)
-5 Different Mineral Types, Including An Ultra-Rare Purple Gem!





Video: https://vimeo.com/266028497
Upgrades:
-Drill Width
-Drill Length
-Speed
-Additional Radar Pings(Max 3 Pings)
-Radar Ping Widths For Each Ping
-Stationary Light Radius
-Turreted Light Distance
To install, simply put the two files in the archive into the same folder. After that, you're free to run the exe!
| Source code | https://github.com/aolson17/Hidden-Profits |
| Windows | https://hello1423.itch.io/hidden-profits |
| Original URL | https://ldjam.com/events/ludum-dare/41/hidden-profits |
Ratings
| Overall | 268th | 3.5⭐ | 23🧑⚖️ |
| Fun | 255th | 3.429⭐ | 23🧑⚖️ |
| Innovation | 133th | 3.762⭐ | 23🧑⚖️ |
| Theme | 390th | 3.5⭐ | 23🧑⚖️ |
| Graphics | 315th | 3.333⭐ | 23🧑⚖️ |
| Humor | 552th | 1.767⭐ | 17🧑⚖️ |
| Mood | 260th | 3.211⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 7🗨️ |
Agree with @KRP , this game has tons of potential, just do a polished version with more levels and better graphic.
Do it, plz!
I think it's a really unique and innovative game. I wish I could to play it on the train on my way.
Minor polish stuff, but I found the light cones of the enemies a bit hard to tell apart from my own light source at times. Not really a big issue though.
Also for me at least, I found no issues with the frame rate.
Anyway thumbs up for a job well done!
Game runs smoothly for me, but somehow I get no sounds? Are there any or is this problem on my end?
With what tools did you make this game?
@Keppu I don't have any sound either, so I think it normal. I thinks some sound and music could have added a lot to the whole claustrophobic feel of the game. Also, maybe the upgrade system could have been done better, and more user with bad memory friendly.
It would have been nice to have health rather than instantly failing when an enemy laser hits you, especially given that you begin to move faster than your camera will let you see after a certain point.
Perhaps I felt that the stealth gameplay was secondary because I can drill without thinking about the turrets. I dont really know how it could be fix this point (perhaps with a progressive difficulty? I dont know)
We appreciate the all-breakable game because it's not easy to handle this (at least as a programmer).
It would be amazing if the game had some sound effects and also so background stealth music.
Anyways, it's a nice entry! Good job!