Heavenly Hell by luckyy

[raw]
made by luckyy for LD35 (JAM)
There we go! We finally finished our first Ludum Dare game.

You're playing an angel trying to get as far as possible in the level using the two skills you have:

Jumping (Space)
"Shapeshifting" (W)

"Shapeshifting" turns you into a demon navigating through hell.
Use both skills to parkour your way to the end of the level!

Ratings

Coolness 48% 1201
Overall(Jam) 3.21 577
Audio(Jam) 2.54 621
Fun(Jam) 3.00 629
Graphics(Jam) 3.64 368
Humor(Jam) 2.00 726
Innovation(Jam) 3.04 555
Mood(Jam) 2.86 726
Theme(Jam) 3.29 592

Feedback

sol_hsa
19. Apr 2016 · 17:50 UTC
Great graphics. The gameplay works, but feels like I should memorize the levels. If I switch between worlds, for example, I may not have time to react to an approaching wall - unless I've memorized the level and know I shouldn't switch here.
TeamSoulmyst
19. Apr 2016 · 18:04 UTC
The pixel art is pretty nice and the game is functional, but it's tricky to know when to switch and what to be doing when one does. I'm not especially fond of the music, either. It's a cool idea, but it would be better if I had some indication of what was going on in the other world.
Fierceshadow
19. Apr 2016 · 18:22 UTC
Love the concept, executed very well, good job!
joemid
19. Apr 2016 · 18:53 UTC
Totally need to memorize the levels. That was a major part of the game for me and what made me keep coming back. Great arcade game feel.
B0pt1K
20. Apr 2016 · 16:09 UTC
I like the graphics of your game, as well as the gameplay. Each time I switched between worlds I was rather scared as to what would be on the other side. I ended up memorizing the majority of the maps, which I found to be quite enjoyable, love the concept.
Dsnunes
20. Apr 2016 · 16:17 UTC
Beautiful graphics, good job!
Pantelis Petsopoulos
20. Apr 2016 · 16:17 UTC
Liked the concept, great game! Would have preffered a bit more crisp controls, but still very enjoyable!
omlette.du.fromage
20. Apr 2016 · 16:19 UTC
OMG ... I just keep dying ... so annoying xD
Fun game anyway.
Awesome pixel art :)
It becomes annoying after repeating again and again, but I guess that's what you planned to be.
Good job!

Cheers
-Morco (Omlette du Fromage team)
Tooichi
24. Apr 2016 · 19:24 UTC
Amazing graphics. At first i didn't like the audio, but after dying dozen times, it grew on me(maybe because of the "reverse" effect :P).
Ibzy
24. Apr 2016 · 19:31 UTC
Nicely built and a good idea with switching of worlds. The background music is a little harsh and repetitive if you die often (like me). Semi-unresponsive jump made for annoying gameplay.

Would work well as a procedural generated infinite runner.
KappaIX
24. Apr 2016 · 19:32 UTC
A good effort, a good looking game with an interesting central mechanic!

Well done!
11Schotter
24. Apr 2016 · 19:43 UTC
Really a great idea and a fun game! but the audio is pretty annoying
SHLFStudios
24. Apr 2016 · 19:44 UTC
nicely done. is it your first ludum or first time finishing? looks nice, would have like a longer music loop, and a little bit more of a tell of when to switch level, oppose to having to memorize it.
mooncalf
24. Apr 2016 · 19:47 UTC
Nice look to the art. Switching mechanic had some fun to it. I felt like the hitboxes for death were a little large and would have loved some checkpoints so I could see all your content. As is it was just too hard for me.
Rock Eaters
01. May 2016 · 06:26 UTC
cool graphics and the game worls pretty well
Trasevol_Dog
01. May 2016 · 15:57 UTC
Very pretty game! I like the music a lot too!
Very good entry overall!!!
CasualCat
01. May 2016 · 16:16 UTC
The art was very well done, and I think the idea was very creative. However, I feel that the switching between world's mechanic could have been done differently or improved. There should have been some information about both worlds at all times, or something that could have been more predictable so then when I switched worlds, I wouldn't just run of a cliff or something. The jumping felt slightly somewhat off or in-responsive, but the worlds were well made as was the art. Great polishing as well.