Colonial Kart World by adamalexander

Join the English fleet or the Spanish armada in this high seas frag fest with crazy physics.
The games title was randomly generated at https://videogamena.me/ before I started to add a little challenge. At first I started making a go-karts style sailing game around the world but it ended up as a team battle arena.
Play online here: https://adamalexandr.itch.io/colonial-kart-world
https://twitter.com/AdamAlexandr
Ratings
| Overall | 394th | 3.36⭐ | 27🧑⚖️ |
| Fun | 199th | 3.52⭐ | 27🧑⚖️ |
| Innovation | 298th | 3.28⭐ | 27🧑⚖️ |
| Theme | 685th | 2.6⭐ | 27🧑⚖️ |
| Humor | 375th | 2.609⭐ | 25🧑⚖️ |
| Mood | 549th | 2.92⭐ | 27🧑⚖️ |
| Given | 26🗳️ | 40🗨️ |
I had a funny bug where the spanish ships were flying for a bit, which was cool, I shot at them anyhow =)
If this was made into a 2 player game - split screen or online - it would be really fun!
Congratulations on this fun little arena game!
Would love to know how you did the waves, the wave mechanic made things way more interesting for me. Also the feeling of hitting an enemy ship with a well placed shot is very satisfying.
Could see pro players making use of the ricochet mechanic off cliffs to hit enemies :)
Well done!
I thought they were human players at first (I took the other meaning of "play online"). But then I started doing well, so clearly they weren't =P
One thing I particularly liked was when got stuck on top of an island and all I could do was wait for another wave to come by ... very realistic :P
Would love to know how you managed to make those waves though ... it looks super hard to implement.
The mod is great and the skybox goes very well with the ocean and the ships. Great Job!
Also, you definitely weren't just joking about the crazy physics! Sometimes I'd get on this high wave (especially when I turned up waves on the second playthrough) and fly past 3-4 enemy ships in the hopes of hitting them from the air or behind....sadly I usually was unable to aim low enough while they would manage to shoot me in the air (damned AI) haha! I also found it pretty funny that almost everything was voxel-based or low-res while the water (and that sky) looked pretty realistic. Anyways, great job! :grinning:
I keep coming back to this. My girlfriend just said to me, "You're playing that game again? That's the only one you play!" Good job! :)
But, once again, the gameplay is very fun. Well done!
Generally there is a lot in this game: The graphics, wave physics, AI. It's quite impressive.
One minor issue would be that it took a little too long to get back into the action after dying which takes the wind out of the game's sails (hur hur) a bit. Another thing was that if felt the waves caught my shots too often, but maybe I just suck at this kind of game.
All in all a pretty impressive display of skill from a single person. Great job!