Drifting away by Nimbus

[raw]
made by Nimbus for LD 38 (COMPO)

Drifting away Untitled.png

This is my first Ludum Dare game.

It's an HTML5 top-down game where you must avoid hitting bad planets while you search for a good one, better than the boring little planet you came from.

Links

Play in your browser * TWITTER: https://twitter.com/NimbusGameDev * SOURCE CODE: https://github.com/joaomacp/ld38

Ratings

Overall 292th 3.273⭐ 24🧑‍⚖️
Fun 203th 3.318⭐ 24🧑‍⚖️
Innovation 341th 2.955⭐ 24🧑‍⚖️
Theme 181th 3.636⭐ 24🧑‍⚖️
Graphics 456th 2.591⭐ 24🧑‍⚖️
Audio 429th 1⭐ 13🧑‍⚖️
Humor 375th 2.111⭐ 20🧑‍⚖️
Mood 459th 2.5⭐ 20🧑‍⚖️
Given 15🗳️ 14🗨️

Feedback

GenericToast
01. May 2017 · 16:12 UTC
A fun and challenging game. I liked that you added a button to skip to the next checkpoint as I would have never been able to clear some parts as it was too challenging for me :sweat_smile:
nidup
01. May 2017 · 16:42 UTC
Cool concept, would be better with sounds and a bit more feedback when hitting planets for instance :)
theslate
01. May 2017 · 17:05 UTC
Great idea. It was way to hard for me. I also spent the first few minutes trying to land on the closest planet. Too much KSP made me think I was going to fast to land on it. It would be neat if you could land on the non fueled planets if you slowed down enough. Loved the skip to next check point feature. I'm totally stealing that. Good work!
Zantamar
01. May 2017 · 17:24 UTC
Fun idea! I really liked this game, but the later stages ended up being too hard for me. The visual feedback on planet size vs gravity factor made the game somewhat trial and error for me, but I enjoyed it nonetheless. Also, I became impatient for more rocketry during the wait time of each banner, maybe make those skippable with an input? Thanks again for your game!
Thinkofname
02. May 2017 · 11:26 UTC
Fighting the pull of gravity on some of the planets ended up be pretty hard, took me a while to figure some of the parts out :smile:.

Sound (even simple generated sound) would have been a nice improvement to make. I liked the game though
C0nst4ntin
02. May 2017 · 15:31 UTC
Realy nice game! It's fun to play and fly around and try different moves with the gravity!
I'd like to have more space to land on for a small rest or so! Also, I think sometimes gravity is a little too strong but with less gravity, it would be less challenging. Basically a nice game!
Hope soul might take a look at my game!
See U!
Frodewin
03. May 2017 · 22:57 UTC
Nice take on the small world theme by mixing in big and small worlds. I managed several stages until it became too hard. I know that there is no sound in space, but a little bit of acoustic feedback, e.g. made with [bfxr](http://www.bfxr.net/) would have made the game even better!
SiegfriedCroes
11. May 2017 · 19:20 UTC
Simple but quite challenging. Even though it could use some polish it's still a great first Ludum Dare entry. You can be proud of yourself :)
Marin0104
14. May 2017 · 14:06 UTC
Nice first entry! Game is very challenging. Could not reach checkpoint #5 by my own :D
Ben McEldowney
14. May 2017 · 17:08 UTC
Very challenging! I like the use of gravity. I think there could have been a slightly easier mode with unlimited boost that might have been helped more people complete the game, but you can only do so much in 48 hrs. Good job!
Wati888
15. May 2017 · 17:03 UTC
I enjoyed this more than the rest of the LD games I've played, while I sit in class and write this. But honestly is fun and not like anything I've seen here so far! Great job.
boorik
16. May 2017 · 12:57 UTC
Nice concept this physic planetary system is cool to explore. Thank you for the trip.
krammetje
17. May 2017 · 11:45 UTC
Nice first LD game. Quite hard at some points.
jk5000
17. May 2017 · 12:08 UTC
The idea is good, but the difficulty level was too high. But this is a great fist LD game. Hope to see you in many more LD's.
Odefus
17. May 2017 · 22:42 UTC
Very difficult. Well done with the scope of the game; it felt complete.
pjnovas
17. May 2017 · 23:03 UTC
I always liked this gravity mechanics I'll try to make one like this one next ludums. realy good job, I think the gameplay is really tuned it got me in for a lot of checkpoints and I didn't use the "cheat-button" :P
Tommyflower
18. May 2017 · 07:17 UTC
Very interesting game. A bit hard to play actually! But can be learned. I was attracted here by the hand drawn graphics. I'd love to have some sound fx here, like sounds coming from the closest planet, changing in volume along with the gravity , as you get closer :) Nice job!
Hierophant
18. May 2017 · 07:55 UTC
When it comes to physics games, gravity based ones are always fun for me. I managed to get through to the end, you really made that last bit hard! I liked the way that it handled. Good job!

If you like, please take a look at the game my team made for the jam. You can find a link for it on my profile.
dick-claus
18. May 2017 · 10:23 UTC
The link is not loading for me...
Moonleaf
18. May 2017 · 11:48 UTC
Very fun gravity puzzle game! Controls are slick and it's actually pretty hard. I enjoyed the simple storyline too. I'd wish the text boxes didn't stay up so long or got dismissed on a click.