The strange Life of Bill the postman by T-Bo
Bill the postman live in a world where life is time and this time is currency. He earns time when he posts letters. You have to help him to post letters to keep him alive. But don't forget to feed him.



Commands :
Jump : Space ( Keyboard ) / Y ( Gamepad) ||||| Movement : Arrows/ WASD (Keyboard) / JoyStick ( Gamepad )
Post-Jam Changes : - Mac executable version - Yellow Triangle to yellow arrow - Increase character speed - Less crates resistances - Some text change on menu ( color + content ) - Some minor scenes elements changes ( "Use a crate" sign and "End of the world" cliffs )
Developer : T-Bo Games https://twitter.com/TBoGames1
Ratings
| Given | 88🗳️ | 71🗨️ |
Thank you for your feedbacks and advices ! I hope that you liked playing this game ! I will try to improve it soon ;)
Sometimes I didn't exactly understand what direction the arrow was pointing because it was just a triangle. I think adding a line to it might help (->).
Great work!
A strange life indeed. xD
Otherwise played fine, with a good take on the theme.
@tamail You're right, I could be clearer about the goals and the controls. I'll try to be more precise in a future update !
@blobo I'll search a solution for the crates accessibility !
@douglima You're right, he fragile box have a too low speed !
@brinkhousegames I ll speed up this little postman and the crates ! XP Thank you !
@fireslash I'll find a solution to clarify the cliffs/crates mechanic . I think that I will add some change on boxes positions and signalisation !
Thank you for telling me your in-game problems !
@ddrkirbyisq XD Thank you for making me laught with your comment XD You're totally right ! XP
@riddhee-dutta @spiffy @jutjuan @jofersgames @hechi and all the others : Thank you so much for your feedbacks ! I am very happy that you taked the time to play my game ! :smile: I hope you enjoyed playing !
The gameplay is a bit monotonous because you just walk from one side to the other. Bill should presort his letters :D However, it can't have been that bad, because I saw through till the end and only really noticed afterwards. The box was a nice touch, like a little puzzle :) Nice job, congrats to your first jammed game :)
But sometimes hard to understand where arrow is pointing.
But game cook :)
Two things I noticed:
- I would have added a distance with the yellow arrow so you can estimate how far you are.
- Also, you can double jump if you drop of a cliff and then press the jump button while in the air.
I like how it's got time management and movement management built in, reminds me a lot of Kingdom.
The only other thing I'd add is that after a few minutes it does start to feel monotonous. Different challenges or areas or puzzles (like with the crates) that open up at certain letter counts (or time, etc) could keep it fresh and give a greater sense of accomplishment. Obviously that's hard to do within the constraints of LD, but something consider if you keep developing the idea. Once again, thanks for your entry and best of luck!
As mentioned by others, the game gets a little monotonous after a while. Also, it feels kind of weird whenever I find myself walking from one end of the level to the next and the time bonus I get is less than what it took me to even get there in the first place.
Overall a very enjoyable entry. Hope to see more from you!