The strange Life of Bill the postman by T-Bo

[raw]
made by T-Bo for LD 44 (JAM)

Bill the postman live in a world where life is time and this time is currency. He earns time when he posts letters. You have to help him to post letters to keep him alive. But don't forget to feed him.

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Commands :

Jump : Space ( Keyboard ) / Y ( Gamepad) ||||| Movement : Arrows/ WASD (Keyboard) / JoyStick ( Gamepad )

Post-Jam Changes : - Mac executable version - Yellow Triangle to yellow arrow - Increase character speed - Less crates resistances - Some text change on menu ( color + content ) - Some minor scenes elements changes ( "Use a crate" sign and "End of the world" cliffs )

Developer : T-Bo Games https://twitter.com/TBoGames1

Ratings

Given 88🗳️ 71🗨️

Feedback

pixelcrustpunk
29. Apr 2019 · 21:54 UTC
Nice :) could also work as a even bigger game with different neighbourhoods to explore. The music is nice and the graphics too. The only thing i would change is the perspective of the houses.
Mekyi
29. Apr 2019 · 23:20 UTC
I can't climb up back to the cliff. Am I doing something wrong? At first glance this seems to be a nice game. Liked music and graphics specially.
ariake81
29. Apr 2019 · 23:20 UTC
great! reminds me a bit on those wonderboy/adventure island games
Emmy
29. Apr 2019 · 23:34 UTC
Cute game! I like the art, sound, and characters. My only confusion with the game was trying to figure out where I should go to post more letters once covered the entire space. All in all, though, good job! :)
🎤 T-Bo
30. Apr 2019 · 07:26 UTC
Hello @mekyi ! To climb up back to the cliff, you have to push the box ( you can read "fragile" on the box ) near to the cliff, jump on this box and make another big jump on the direction of the cliff. I hope that can help you ;)
🎤 T-Bo
30. Apr 2019 · 07:55 UTC
@pixelcrustpunk @mekyi @ariake81 @emmy
Thank you for your feedbacks and advices ! I hope that you liked playing this game ! I will try to improve it soon ;)
hechi
30. Apr 2019 · 19:26 UTC
Nice pixelart, the concept of the game is fun. Good job!
Russ Moonbase
30. Apr 2019 · 22:56 UTC
Simple and fun concept. I figured out the game quickly and enjoyed dropping letters off. Nice art and I like the music.

Sometimes I didn't exactly understand what direction the arrow was pointing because it was just a triangle. I think adding a line to it might help (->).

Great work!
DDRKirbyISQ
01. May 2019 · 08:23 UTC
"Oh shucks, another letter for Mrs. Rosenfield??? It's really too bad her entire street is a 15-foot sheer drop from here. Luckily somebody left their house-sized amazon delivery package outside, I think I'll just shove that over here..."

A strange life indeed. xD
Tamail
01. May 2019 · 13:10 UTC
It is a nice little game you have there! I really liked the audio but controls, goals and stuff like that confused me a bit
blobo
01. May 2019 · 15:09 UTC
this was adorable. I loved the music, and the only thing that went wrong was i initially pushed the crate very far to the right, and when i needed it to get back up it took well over a minute to push it back. Nice game!
JofersGames
01. May 2019 · 16:17 UTC
Wonderful :)
Johannimations
01. May 2019 · 16:26 UTC
I actually didn't like the audio. the controls were really floaty if you know what i mean. Liked the graphics though. But i didn't see the connection to the theme. Gameplay was actually really fun. Did play it quite a long time! Keep it up!
jutjuan
01. May 2019 · 16:32 UTC
Great interpretation of the theme. The art very cute and well made and the audio is great too and contributes to the happy and relaxing mood. Could play this game for hours, good job!
Spiffy
01. May 2019 · 17:25 UTC
Adorable!
Riddhee Dutta
01. May 2019 · 17:29 UTC
Gorgeous artstyle and cool concept, overall a well finished game.
dougLima
01. May 2019 · 18:10 UTC
The artstyle is cute, I loved it! I just wish I could push that fragile box a little easier. Overall a solid game. Good job!
brinkhousegames
01. May 2019 · 19:11 UTC
Really fun and well balanced little game. I genuinely struggled (in a good way) trying to balance the time, and the energy that I had. I liked the box moving mechanic, though I wished it were a little faster to move. Also, would've loved the character to move a little faster too, just to make the pace of the game a little faster overall. All in all though, really had a blast and you should be proud of what you made!
FireSlash
01. May 2019 · 19:29 UTC
The box move/jumping mechanic could have been clearer at the cliff. I normally don't mind puzzles like this, but with a time constraint it felt more like a bug than a challenge. I think I'd have to echo Brinkhousegames' comments on the box move speed; I might have expected them to be mechanically useful if they moved faster.

Otherwise played fine, with a good take on the theme.
🎤 T-Bo
01. May 2019 · 19:55 UTC
@russ-moonbase I agree with you it's could be nice to add a line ! I'll add this soon !

@tamail You're right, I could be clearer about the goals and the controls. I'll try to be more precise in a future update !

@blobo I'll search a solution for the crates accessibility !

@douglima You're right, he fragile box have a too low speed !

@brinkhousegames I ll speed up this little postman and the crates ! XP Thank you !

@fireslash I'll find a solution to clarify the cliffs/crates mechanic . I think that I will add some change on boxes positions and signalisation !

Thank you for telling me your in-game problems !

@ddrkirbyisq XD Thank you for making me laught with your comment XD You're totally right ! XP

@riddhee-dutta @spiffy @jutjuan @jofersgames @hechi and all the others : Thank you so much for your feedbacks ! I am very happy that you taked the time to play my game ! :smile: I hope you enjoyed playing !
PixScope
01. May 2019 · 20:56 UTC
I had a lot of fun playing it !
Enjoy The Tale
01. May 2019 · 23:53 UTC
I reach 24 letters! Haha very fun game! Great job!
alex_kpojb
02. May 2019 · 17:10 UTC
Its a bit of frustrating to go from the left to the right without any progression. And the game is very slowly. It would be better to have some bonuses or different types of movement (using a scooter or bicycle). Like the atmosphere. Nice music btw, but why so loud ? :D
JamesOliverMusic
02. May 2019 · 17:14 UTC
Nice artwork. The postal delivery idea was nice, and would definitely serve well as a side part of a larger game.
Purrseus
02. May 2019 · 19:11 UTC
A nice little game with a really nice mood. Your graphics and audio work great in tandem :)
The gameplay is a bit monotonous because you just walk from one side to the other. Bill should presort his letters :D However, it can't have been that bad, because I saw through till the end and only really noticed afterwards. The box was a nice touch, like a little puzzle :) Nice job, congrats to your first jammed game :)
Historymaker118
02. May 2019 · 19:14 UTC
This was super cute and I really liked the art style and music. The gameplay was interesting and a good take on the theme, though I did struggle a bit with it due to not knowing where I was supposed to be going at first and the boxes needed to move around took too long to push where they needed to go which just felt like I was wasting precious time I could have been doing posting letters. A great concept and excellent work for something made in a weekend, nice entry.
Flamus
03. May 2019 · 16:22 UTC
It was fun to play! Nice graphics and audio, i was just missing some letters icon or something like that that wouldve told me where my delivery is. Either way, good job!
Vlad Shish
03. May 2019 · 18:00 UTC
I really enjoyed this game. Nice job.
But sometimes hard to understand where arrow is pointing.

But game cook :)
OwlyCode
03. May 2019 · 22:15 UTC
I enjoyed this game. It has a good vibe: blue sky, nice music, everyone seems happy. At first it looked a simple game but I was surprised how fast I add to establish a strategy, when to buy food, what to buy etc... Good job!

Two things I noticed:

- I would have added a distance with the yellow arrow so you can estimate how far you are.
- Also, you can double jump if you drop of a cliff and then press the jump button while in the air.
Dorblin7z7
04. May 2019 · 03:44 UTC
Bill needs to learn how to be okay skipping a meal.
I like how it's got time management and movement management built in, reminds me a lot of Kingdom.
Biebras
04. May 2019 · 14:31 UTC
I reached 38 letters, at that moment I wanted to kill myself, I think because it was boring and I'm sick, but maybe I'm not into this type of games, so I can't judge. The graphics were cute, but you could do more work on houses, anyways you deserve 5 stars on graphics. The audio was really great, but controls felt like nahhh, I didn't like the jumping. Maybe if you did the game harder and higher speed at the end and power-ups, that would be more fun to play.
pschichtel
04. May 2019 · 14:48 UTC
I like the art style and the music is fitting. The game feels a little slow given that you are running out of time constantly and at least for me it became repetitive fairly quickly.
kostasvs
04. May 2019 · 19:43 UTC
Fun game, I think it would be cool to see it in 3D!
GhostGoatsGames
04. May 2019 · 19:58 UTC
Cute game if a bit basic. Still enjoyed my time with it!
green_rail
05. May 2019 · 04:51 UTC
Bill seems to be perfectly aware of the fact that his lifestyle of constant running and eating hot-dogs won't last long. The inevitability of death is palpable in the air. And yet the upbeat music suggests that for Bill it's not just an uncomfortable way of suicide. With each delivered letter he cuts off a piece of his ego. He does't have much time left but it doesn't matter because Bill knows the address of true enlightenment. Today I've learnt a lot from Bill. Great entry.
tddawson
05. May 2019 · 17:08 UTC
Good work! The graphics style is unique and fits the game well. The GUI is clever but straightforward and easy to understand. I noticed that you changed the triangle to an arrow based on earlier feedback. I think it's awesome that you're updating the game and taking feedback seriously, but I think it would be helpful to raters to at least include a post-jam change-log so we can base our ratings and reviews off of the jam entry. I certainly won't knock any points for that, just a thought.
The only other thing I'd add is that after a few minutes it does start to feel monotonous. Different challenges or areas or puzzles (like with the crates) that open up at certain letter counts (or time, etc) could keep it fresh and give a greater sense of accomplishment. Obviously that's hard to do within the constraints of LD, but something consider if you keep developing the idea. Once again, thanks for your entry and best of luck!
🎤 T-Bo
05. May 2019 · 17:28 UTC
@tddawson Thank you so much for your feedback ! I changed the game description : I added all the Post-jam modifications !
Spotted Metal
05. May 2019 · 17:57 UTC
Really solid game idea with excellent execution, though I have a few small nitpicks.

As mentioned by others, the game gets a little monotonous after a while. Also, it feels kind of weird whenever I find myself walking from one end of the level to the next and the time bonus I get is less than what it took me to even get there in the first place.

Overall a very enjoyable entry. Hope to see more from you!