35 Seconds to Arrival by watdowtal
In this game, you must run out of space. And by that, I mean fly back to Earth, because your ship broke on a failed mission.
| Source Code | https://github.com/SolarBunny/ludumdare42 |
| Windows | https://watdowtal.itch.io/35-seconds-to-arrival |
| Original URL | https://ldjam.com/events/ludum-dare/42/35-seconds-to-arrival |
Ratings
| Overall | 718th | 2.25⭐ | 20🧑⚖️ |
| Fun | 719th | 1.917⭐ | 20🧑⚖️ |
| Innovation | 722th | 1.694⭐ | 20🧑⚖️ |
| Theme | 682th | 2.5⭐ | 20🧑⚖️ |
| Graphics | 628th | 2.5⭐ | 20🧑⚖️ |
| Given | 14🗳️ | 12🗨️ |
* I would move the ship closer to the edge of the screen to give more visual space to the parts map yet to be experienced.
* some sort of control info would be nice. I had to hunt around the set of typical inputs to figure out how to control the ship.
* good first entry
* + theme points for not being 'inventory tetris' or 'shrinking playing field' for the interpretation of the theme.
@hexkritor Thanks!
Cheers!
- The Koala Squad
It's two.
But, the other executed the idea well! https://gamejolt.com/games/mult/360731