Battalia by Krassenstein

[raw]
made by Krassenstein for LD 44 (JAM)

Battalia is a tug-of-war match just like they used to do in medieval times!

Pick from four different warrior types at will and ready to fight.

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Credits:

Krassenstein - Programming

Evildustmite - Art

Waterytart - Music

Ratings

Given 8🗳️ 11🗨️

Feedback

Lexyvil
30. Apr 2019 · 09:58 UTC
Fun game, and a little on the easy side. I could spam enough at the beginning to win rather instantly. What I would have loved is a timer that shows how long it took me to finish it, at least to compare to others to played it~
🎤 Krassenstein
30. Apr 2019 · 13:55 UTC
A timer was in the plans but I got stuck with some other issue that took up most of my Sunday. I will for sure be adding a timer in the future!

Thanks for playing! :)
goosyberry
30. Apr 2019 · 17:24 UTC
This was fun, and I like the simple graphic style. I felt the time it took for my troops to spawn was just a tad too long, but not too bad!
🎤 Krassenstein
30. Apr 2019 · 23:08 UTC
Happy you liked it and I agree, the training time for some of the troops takes too long. Thanks!
gamesplusjames
01. May 2019 · 11:01 UTC
This was a lot of fun. the art & animations were great & I really liked the sound effects. It felt really satisfying sending out your little army to take down those right castle scum! Great work!
LillyByte
01. May 2019 · 13:50 UTC
Simple, elegant, and well put together. Could, maybe, have been a bit more challenging, but whose complaining about not winning a battle??? ATTAAACK! Let none survive!
🎤 Krassenstein
01. May 2019 · 22:51 UTC
@gamesplusjames Thanks so much man! Happy you enjoyed it!

@lillybyte Hey thanks! Yeah, didnt nearly have enough time to make a super smart AI but it's nice to feel powerful.
LuckyFeathers
04. May 2019 · 20:02 UTC
Cool! Music and art were great. The game reminds me a lot of Age of War which was one of my favorite browser games when I was a kid! Would have loved to have a health bar on the units and a timer or bar for units being trained. Also, the game was a bit easy to complete (but that was probably just because I'm so good! :3). Instead of making a complicated AI, maybe you could have had 2 difficulty settings and just made the AI "cheat" on hard difficulty by reducing their HP costs. Well, anyway, good job! :)
Xeke-Death
05. May 2019 · 14:49 UTC
Victory is mine!

A few good brutes and an army of archers, and I walked all over them!
Nice work, good variation of a tower defense style I used to play.
tjakka5
05. May 2019 · 17:42 UTC
Cool game! With a bit of polish and balancing it's pretty much perfect!