Blood-Tied TD by Raphael Maia
Blood-Tied
Your secret lair has been found, and your non-living soul in bound to it. Prevent your enemies from destroying it and save yourself.

Play an awesome Tower Defense game where you use your health to build and upgrade you towers.
| HTML5 (web) | https://raphaelquem.itch.io/blood-tied |
| Source Code | https://www.dropbox.com/s/vq72m46vuqfdpuo/LudumDare44.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/44/blood-tied-td |
Ratings
| Given | 35🗳️ | 38🗨️ |
Also really solid use of retro aesthetic, right down to having your build menus 'in the world' rather than in a menu, and having two button controller style confirm / cancel selection.
really nice compo entry!
I like that you have to walk there and build those turrets not just click :smile:
Great art and music.
Though gameplay is quite simple, hope you'll develop it and maybe add someting interesting :wink:
It all fits together, sound aswel as graphics.
I really like Leechers as they are crucial to the game
The health goes over 10. So if you collect to many souls you will spend them and not see the meter go down. Not that it matters but just saying lol


The music was really catchy and I found myself getting into the groove of it every time I restarted a level. Nicely done!
* Cool death effect transition with the bats.
* Nice sprite artwork.
* Good take on the theme and interesting approach in the TD genre.
Things that could be improved:
* Onboarding/tutorialisation/messaging, e.g. ui sprites not immediately clear what option is selected when building a new 'tower', didn't immediately realise I could walk outside the path the enemies take.
* Music, quite a short loop!
Well done!
