Amphora delivery by Tomáš Selmeci

Amphora delivery is a 2D side-view game where you as a soldier of a royal guard have to deliver expensive amphoras to your local temple. Antique greek roads are dangerous and only the strongest can survive the way without throwing amphoras at your foes.

Post your score in comments section and let's see who is the best amphora delivery!
Controls
Use arrows to move and jump Use Space for a melee attack Use A,S,D for ranged attacks
| HTML5 (web) | https://selmecitom.itch.io/amphora-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/43/amphora-delivery |
Ratings
| Overall | 714th | 3.19⭐ | 31🧑⚖️ |
| Fun | 781th | 2.897⭐ | 31🧑⚖️ |
| Innovation | 928th | 2.586⭐ | 31🧑⚖️ |
| Theme | 872th | 2.862⭐ | 31🧑⚖️ |
| Graphics | 339th | 3.867⭐ | 32🧑⚖️ |
| Audio | 452th | 3.138⭐ | 31🧑⚖️ |
| Humor | 747th | 2.37⭐ | 29🧑⚖️ |
| Mood | 638th | 3.172⭐ | 31🧑⚖️ |
| Given | 43🗳️ | 2🗨️ |
About the gameplay, its quite good, but the enemies arent very interesting, making it repetetive quick.
Furtherwise, Good job!
The art design was cool and so was the animation but the spit ball/splash and music felt very out of place.
The combat was very easy and repetitive as hell. I think I got hit just two times on the whole run, one of them because I tried to see if the shield would actually do something and the other because I pulled two goat deer thingies at once and got ganked. Didn't even use those vases at all because the combat didn't warrant for the use of limited supply (in fear of whats to come). I tried those throwing spears once but didn't feel like they speeded up the killing that much either. So over half of the functionalities of the character were completely pointless, including the jump.
Completely understandable that you got stuck implementing the different mechanics and didn't get to add different enemies etc. It's all about scoping your project correctly and prioritizing. Lessons learned, I guess.
Anyways, good job!
I agree with most the suggestion they already gave you, but overall was a nice game!
A bit of balancing could be done, adding more enemies (patterns for their attack), etc. Other than that it was actually quite fun.