Shapeshifting Sorcery by foxroxracer

[raw]
made by foxroxracer for LD35 (JAM)
Hi!

This is my first participation in the LD game jam :)
Well, actually, it is my first mostly "finished" game!



Game Info:
You're a wizard with only one magic spell! Shapeshift enemies!

Cast your donut (hmmm donuts) shaped magic spell towards the evil enemies!
Cast, like you never casted before, until those evil bastards change into a good object shape and fly to heaven (really, this is not a bug)!

For those who like bugs, this is the game you need :D


Controls:
Aim & Shoot with mouse (to shoot further, aim higher)
Move player with Arrow keys

Download sizes:
Linux: 28,41MB
Windows: 26,93MB
OSX: 27,46MB

Timelapse:
https://youtu.be/1-aqK_AnrFA


***** For best performance, download offline version of the game *****

Have fun!

Ratings

Coolness 60% 3
Overall(Jam) 2.52 1109
Fun(Jam) 2.37 1047
Graphics(Jam) 2.73 870
Humor(Jam) 3.07 257
Innovation(Jam) 2.53 926
Mood(Jam) 2.55 909
Theme(Jam) 3.52 406

Feedback

rahulparihar
18. Apr 2016 · 22:20 UTC
nice game :)
DragonZBW (SparkLight Games)
18. Apr 2016 · 22:36 UTC
its very hard
DragonZBW (SparkLight Games)
18. Apr 2016 · 22:37 UTC
it's very hard
tompudding
18. Apr 2016 · 23:02 UTC
That's pretty mental :) Once I figured out I could shoot high to make it go further it became easier, am I meant to be turning things into bananas or toilets? Makes sense I suppose
F4KETHIS
18. Apr 2016 · 23:30 UTC
I think you set up the streaming player wrong? It's displaying weird, I have to scroll around to find the game. itch.io has a specific link for linking into the ludumdare site if you edit the game page.

Anyway! It's quite fun! I like how surreal turning the snakes and baddies into inanimate objects is.
🎤 foxroxracer
19. Apr 2016 · 10:03 UTC
@rahulparihar:
Thanks!

@DragonZBW:
Hi! Implementing a wave spawner was on my todo list ;) This should make the game easier I think :)

@tompudding:
Thanks! Yeah, once you get familiar with the spellcasting it becomes easier to play :)

@F4KETHIS:
Thanks for the tip! Should be fixed now :)
Thanks for the comment :)
Inateno
19. Apr 2016 · 10:18 UTC
was funny, and made me really laught :)
🎤 foxroxracer
19. Apr 2016 · 10:27 UTC
#Inateno Thanks! :D
JOK
19. Apr 2016 · 10:37 UTC
Quite hard, probably since I didn't figure out the aim high mechanic! Was fun and hectic!
Fumiko
19. Apr 2016 · 14:17 UTC
Liked the enemy designs
ObsessiveNotion
19. Apr 2016 · 14:22 UTC
Game controls very hard especially when you bump into the enemy. I would also maybe suggest you keep the projectiles on the Y axis at one fixed height to make it easier to shoot enemies
Rakowu
19. Apr 2016 · 18:17 UTC
interesting. Nice music and nice idea. Maybe make him walk a bit faster :D But a nice game.
LOSTALLOY
22. Apr 2016 · 06:57 UTC
The music is very fitting! It's a bit hard since there are lots of enemies that surround you very fast. Also, the font makes the score difficult to read. Good entry overall! :D
🎤 foxroxracer
22. Apr 2016 · 14:52 UTC
Hi everyone!

Thanks for the great comments, learning allot on how to improve my game and other games in the future :)

Thank you all! :)
HolyBlackCat
22. Apr 2016 · 15:22 UTC
What a funny game!
🎤 foxroxracer
22. Apr 2016 · 17:04 UTC
Thanks!:D
GGAlliance
24. Apr 2016 · 16:57 UTC
The graphics have potential. Very hard to play, difficult to spin. Maybe the character could spin faster and shoot spells by a further range.
🎤 foxroxracer
02. May 2016 · 09:15 UTC
Thanks for the tips! :)
Louspirit
02. May 2016 · 11:42 UTC
Liked the gameplay and the models :P! A crossair and precise shooting would bring an even better experience I think !
🎤 foxroxracer
09. May 2016 · 15:32 UTC
Thanks! Indeed, thanks for the tip :)