SPU-1 by DoctorAlpaca
On a far away planet, the colonization effort is disrupted by an unknown force. It is up to you to save this robot run colony!
Controls:
Arrow keys to move
X to attack
Z/Y to dash (must be unlocked)
A to fire (must be unlocked)
S to recharge (must be unlocked)
Ratings
| Overall | 129th | 3.842⭐ | 21🧑⚖️ |
| Fun | 202th | 3.526⭐ | 21🧑⚖️ |
| Innovation | 452th | 3⭐ | 21🧑⚖️ |
| Theme | 388th | 3.526⭐ | 21🧑⚖️ |
| Graphics | 276th | 3.895⭐ | 21🧑⚖️ |
| Audio | 262th | 3.368⭐ | 21🧑⚖️ |
| Mood | 215th | 3.611⭐ | 20🧑⚖️ |
| Given | 24🗳️ | 23🗨️ |
The gameplay feels very retro, which is also a bonus imo!
The controls are predictable, and the importance of this point cannot be overstated. Great!
It's very good that you have checkpoints along the way, I died a lot. :-D
If I had to suggest things to change/improve, one thing would probably be the attack rates of the bosses. I found the bosses to be a bit frustrating because I couldn't find opportunities to get in attacks of my own.
Fighting the same enemies over and over again did get to be a bit repetitive. I just found myself running past them a lot.
Overall, GREAT Ludum Dare entry! Thank you very much for sharing! =)
I'd give this game a solid 8/10
The bosses could have sped up as they lost health as it becomes trivial dodging their predictable attack patterns after a few goes. More (random) variation in their shooting and movement arcs would have amped up the difficulty too.
There are a few issues with the energy recharge stations/checkpoints. At times walking back to a previous checkpoint resets the current progress, for instance respawning a boss or blocking a path. Not a big deal, just odd.
Good work!