Sip Sip Universe by sugarbyte
Explore a procedurally-generated universe of colorful planets filled with a rainbow of fruits. Make wines out of whatever you find, and tuck them away in the hyperspatial Winecellar Between the Worlds for fame and glory. You can see what other space-traveling winos are making in their wine presses! Cheers! :wine_glass:
Made by ka_amazing and Johnicholas. We like tweets and screenshots.
"This wine has legs. And eyes!"
| HTML5 (web) | http://katieamazing.com/games/LD39/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/39/sip-sip-universe |
Ratings
| Overall | 780th | 2.742⭐ | 33🧑⚖️ |
| Fun | 802th | 2.387⭐ | 33🧑⚖️ |
| Innovation | 131th | 3.613⭐ | 33🧑⚖️ |
| Theme | 830th | 2.167⭐ | 32🧑⚖️ |
| Graphics | 682th | 2.767⭐ | 32🧑⚖️ |
| Humor | 231th | 2.933⭐ | 32🧑⚖️ |
| Mood | 545th | 2.963⭐ | 29🧑⚖️ |
| Given | 29🗳️ | 36🗨️ |
**If you have any trouble playing, click the (i) button in the upper right corner for help with controls and such.** It is just WASD-spacebar - navigate to an interesting thing, press space!
Maybe a specific (and explicit) objective would be good.
- Seeing other players' wines
- Seeing many different types of world and fruit
- Having the freedom to go wherever! :-)
I didn't notice the control information button in the upper-right corner, but I eventually figured out what I was doing. Would be interesting to see more content. :-)
Overall, an interesting concept! Good job!
I failed to see the connection to the theme, though. On the other hand, it was really cool to see what other people made. It would be great if each shelf had a bottle on display for every X user wines stored there. It would also be cool if the game suggested a name for your wine based on the ingredients, or a "label" that states what the wine is made from, because right now it doesn't seem to make any difference what you use to make your wine.
Overall an enjoyable entry. Kudos to both of you!
Suggestions:
I'm not sure what the black holes in the worlds was, but I think it would have looked better without them. I also would have liked to see the ingredients that went into everyones wines. Maybe with a procedurally generated review from a wine connoisseur. ("Oakey, with a hint of nutmeg", "The darkness of the <noun> really brings out the <adjective> <flavor type>"
Bugs:
None found.
I could enter the winecellar and see other's wines, but I couldn't find anything to pick up (all the worlds were strangely empty), so I could not make one… :cry:
That's a pity, because it looked quite original.
Kudos for female progatonist, very rare. Kudos for procedurally generating the planets, I know that must have taken a lot of effort!
Finally, I love that you can see user created content on the shelves!!
Congratulations for making this
First, I want to report that some web browsers might have trouble loading a bunch of your sprites. Using Firefox I could not see fruits or my spaceship, which was kinda confusing. After switching to Chrome, I could see the entire game. Any of you that don't seem to see fruits on a planet, try to change browsers !
I can see the connection to the theme via the fact that you need fruit to power the spaceship.
Graphics and sounds are coherent with the mood. All in all, good job for making this in so little time.
One last thing, the hint page is hard to read whenever you are on a planet with a gray or blue background, it may be a good idea to make a black or colored frame to ensure the text is readable.