Sophos by Justintime4u2bu

[raw]
made by Justintime4u2bu for LD 40 (COMPO)

software used: -Unity -MonoDevelop -Audacity -Garageband -paint -paint.net

Sophos is a 2d ...Platformer? ..collectothon type thing? I don't know. My first true attempt at Unity so bear with me here.

The more boulders you collect the slower you get!

Hail Sisyphus the Greedy king, Rolling a stone for all eternity, cursed by Zeus he toils and toils without reward, if only someone would make a game for such a crafty fool. It is here that I have made a game, a game for Sisyphus no less. Let's toss aside the boulder and make the wise fool carry stones, perhaps it would give him a sense of pride and accomplishment... but then perhaps not? What if he were to keep a score, yet unable to remember it. Such a punishment would surely fit the crimes of poor old king Sisyphus. Unfortunately his Boulder can hurt him no more, and how that pains Zeus so.

(A and D to control and R to reset if you happen to get stuck)

Download: https://justintime4u2bu.itch.io/sophos

source code: https://justintime4u2bu.itch.io/sophos/devlog/17081/source-code-ludum-dare-40

Ratings

Given 2🗳️ 2🗨️

Feedback

🎤 Justintime4u2bu
04. Dec 2017 · 04:34 UTC
I should have practiced more with Unity before hand, a lot of time was spent trying to learn the engine and MonoDevelop honestly my LD39 submission is way higher in quality and much more of a game.

Also screw unity's build process, I have to upload a freakin zip because it spits out 3 files.
Shoulda used Zero again! But I'm glad I got this experience with Unity.
Ilseroth
05. Dec 2017 · 13:42 UTC
I can appreciate it was more of a learning exercise, but I can't really get over that it's just not much fun to sit down and play. Maybe add a jump, some platforming challenges or something, Otherwise it really just turns into "Hold right or left till you get to the top of the hill."
Chipmonkey
05. Dec 2017 · 14:01 UTC
![rockgod.png](///raw/697/1/z/d796.png)

I am rock god!

Looks good for a first pass at unity! It did seem I was able to get up the hill still with a large amount of rocks (I think that image had me carrying ~100 rocks). I had to get lucky though as if rocks hit me while I was trying to climb up they would push me back down.

Hope you keep with unity! (thats the main engine I've become familiar with)
🎤 Justintime4u2bu
06. Dec 2017 · 07:30 UTC
Thank you for the feedback! yeah I made sure you were still able to move even when carrying large amounts of rocks (but I think there might be a bug with that), I thought about adding jump but wasn't entirely sure how that would really support the main purpose of the game (if I make an update I'll definitely add a jump mechanic though). It's a very bare bones game though, and hopefully my entry to next ludum dare will be much better than even my LD39 game!

Also thanks for understanding that this was more of a learning exercise!
Hippunk
06. Dec 2017 · 12:38 UTC
It totally fits the theme whit a nice use of mythology !
Great work !