Sophos by Justintime4u2bu
software used: -Unity -MonoDevelop -Audacity -Garageband -paint -paint.net
Sophos is a 2d ...Platformer? ..collectothon type thing? I don't know. My first true attempt at Unity so bear with me here.
The more boulders you collect the slower you get!
Hail Sisyphus the Greedy king, Rolling a stone for all eternity, cursed by Zeus he toils and toils without reward, if only someone would make a game for such a crafty fool. It is here that I have made a game, a game for Sisyphus no less. Let's toss aside the boulder and make the wise fool carry stones, perhaps it would give him a sense of pride and accomplishment... but then perhaps not? What if he were to keep a score, yet unable to remember it. Such a punishment would surely fit the crimes of poor old king Sisyphus. Unfortunately his Boulder can hurt him no more, and how that pains Zeus so.
(A and D to control and R to reset if you happen to get stuck)
Download: https://justintime4u2bu.itch.io/sophos
source code: https://justintime4u2bu.itch.io/sophos/devlog/17081/source-code-ludum-dare-40
| Original URL | https://ldjam.com/events/ludum-dare/40/sophos |
Ratings
| Given | 2🗳️ | 2🗨️ |
Also screw unity's build process, I have to upload a freakin zip because it spits out 3 files.
Shoulda used Zero again! But I'm glad I got this experience with Unity.
I am rock god!
Looks good for a first pass at unity! It did seem I was able to get up the hill still with a large amount of rocks (I think that image had me carrying ~100 rocks). I had to get lucky though as if rocks hit me while I was trying to climb up they would push me back down.
Hope you keep with unity! (thats the main engine I've become familiar with)
Also thanks for understanding that this was more of a learning exercise!
Great work !