Fireboy by Cristiano T.
Hello guys !
Well this is my First Game, it's called Fireboy and it's about a fire boy that to save his girlfriend from evil ice must face a great challenge!
Fireboy is a 3d person game where the goal is to go through a maze, where to shoot and open doors the player has to spend life!
At the end the player must face MasterIce (final boss)!

| Windows | https://cristianof.itch.io/fireboy |
| Original URL | https://ldjam.com/events/ludum-dare/43/fireboy |
Ratings
| Overall | 827th | 3.028⭐ | 38🧑⚖️ |
| Fun | 776th | 2.903⭐ | 38🧑⚖️ |
| Innovation | 720th | 2.9⭐ | 37🧑⚖️ |
| Theme | 540th | 3.432⭐ | 39🧑⚖️ |
| Given | 39🗳️ | 35🗨️ |
the problem with the link has been fixed!
Please try play it again!
https://cristianof.itch.io/fireboy
Hi Sarvin!
the problem with the link has been fixed!
Please try play it again!
https://cristianof.itch.io/fireboy
Hi Berkin!
The problem with the link has been fixed!
Please try play it again!
https://cristianof.itch.io/fireboy
Try to do these steps:
Edit game>make the game public!!..
And my name is Sarwin..
You help me a lot to solve my problem with the Link!
The was in draft! Please Try again!
Like the camera control but I would lower it a little to increase the difficulty and to balance it, add an arrow pointing straight to the boss. This is subjective though. Nice Job!
Cute game :) I like the concept of losing life to open doors/kill enemies, but it would have been better to design the level such as it's doable without killing much ice cubes.
Some remarks: the fireball isn't centered so it's hard to aim ice cubes. And you can wall jump pretty easily, the game becomes simpler when you can just walk on walls :joy:
lovely visual)
Hello Thomas!
Thanks for your recomendations!
I realy had not seen that I could climb and walk on the walls, I realy have to improve this in the gameplay!
And the fireball shoot dont be in the center, its on purpose I think its some diferent to convencional.
Hi!
When I was planning the game, I had decided that Fireboy's moves would be to jump and shoot. And I did not realize that I would have to cross walls jumping ... lol
So in the next game I'm going to improve on that! Thanks for your observation!
This one for me was really my first game, in which I used everything I knew.
And on the way to complete I had to learn many "easy" things, but necessary, for example to make a start screen, publish the game etc ...
Thank you very much for your comments, they will be very useful in the next game!
-Holding down forward and sideways to run makes you run faster than either direction by itself. Normalize your movement direction before adding it to your position to keep a constant run speed in all directions.
-Restarting by pressing R didn't reset my life counter. Also, dying reset my life before repositioning and sometimes the baddies would get one last hit in between the reset and reposition, so I'd start with 7 life instead of 10. I ended up having to waste all my shots to reset for real.
-You could fix the aim feeling "off" by firing from the center instead of the arm, so from the game's perspective you're firing straight forward, but offset the graphics for the fireball so users still see it coming from the hand.
Still a really good entry, you should be proud! Can't wait to see your next game. :slight_smile:
Hi Rumor !
Thanks for your recomendations! About the moves and the restart, I'm studying Python and I believe that this will make me improve the timing in the gameplay of the game. The restart of game works when your life is 0, its reset to 10, in the middle of the game this command should not work =/
So is that thanks for your tips, I really will take them into consideration in the next game, see you!
