Power Necromancell by e9aru

[raw]
made by e9aru for LD 39 (COMPO)

cover_525x420.png

You are playing as a necromancer battery cell, get as many ~~souls~~ power to increase your A-h.

Features:

  • Battery Cells
  • Tutorial
  • Easter egg
  • Sounds (no samples - all generated with synthesizers)
  • Soundtrack (saa)
  • In engine made graphics (no graphics assets)

Controls:

  • arrow keys - move and jump
  • esc - reset
  • space - action (resurrect / attack)
  • enter - kill your followers

Links

  • Windows: https://e9aru.itch.io/power-necromancell
  • Source code: https://github.com/e9aru/game.power-necromancell

Ratings

Overall 242th 3.45⭐ 22🧑‍⚖️
Fun 208th 3.4⭐ 22🧑‍⚖️
Innovation 109th 3.65⭐ 22🧑‍⚖️
Theme 132th 3.85⭐ 22🧑‍⚖️
Graphics 235th 3.5⭐ 22🧑‍⚖️
Audio 170th 3.3⭐ 22🧑‍⚖️
Humor 163th 2.944⭐ 20🧑‍⚖️
Mood 335th 2.944⭐ 20🧑‍⚖️
Given 20🗳️ 2🗨️

Feedback

Chase Lee
31. Jul 2017 · 05:22 UTC
Cake is a LIE!!!
It was fun. nice job dude.
Falk Bruskeland
31. Jul 2017 · 10:40 UTC
Fun! I loved the game mechanics!
WillData
31. Jul 2017 · 10:50 UTC
It was fun and had a strong concept that fit the theme. I feel that some of the platforming was a bit strict and the game could benefit from an additional mechanic like resurrecting a type of battery that can fly back and forth as a moving platform or a type of battery that is larger and eats your aH faster but serves as a taller and larger platform.

Overall I enjoyed it!
🎤 e9aru
31. Jul 2017 · 12:46 UTC
Thank you for reviews, I'm glad you liked it :)
@willdata true, there is a lot of space for improvements, but you know compo, only 48h, had to cut mechanics a bit :s
zedutchgandalf
31. Jul 2017 · 15:51 UTC
This was a fun, albeit short game :smiley:
The graphics are also very nice.
I would like to play a more fleshed out version of this!
TeddyDD
01. Aug 2017 · 12:19 UTC
Great idea and pretty good execution!
TeddyDD
01. Aug 2017 · 12:19 UTC
Great idea and pretty good execution!
HitchH1k3r
01. Aug 2017 · 20:28 UTC
This was a very clean idea and execution, and there is a lot of room to expand on the idea. Good job.

:star: I liked the clean graphics aesthetic, and the music seemed to match it quite well.
:point_right: It would be nice to have a bit more control over our undead battery army, they did well enough for the puzzles in your LD entry, but I could see it being finky if you had more involved puzzles. I also found the controls a bit hard to remember. Space did one functions, enter another, and I'd occasionally switch them, to ill effect. ^_^

Overall great work. Thanks for making this.
Galan
02. Aug 2017 · 15:50 UTC
Really good entry. Interesting mechanic, solid visuals, great atmosphere, clever puzzles. Just about everything I could ask for in a LD game. I'd love to see this fleshed out into a longer game!
icxon
15. Aug 2017 · 08:02 UTC
A Godot game? Impressive. Some jumps are tricky, but overall gameplay feels good.

Here is my first playthrough:

https://www.youtube.com/watch?v=Z3e_GqCrZB0

*Cake is a like*
🎤 e9aru
16. Aug 2017 · 23:20 UTC
@icxon yup, godot is pretty fun +super fast for prototyping, thank you for playing and making this video man :)
Belga54
21. Aug 2017 · 15:25 UTC
Sorry but I was not able to play your game, I got an error saying "Can't draw OpenGL 3.3" or something like this.

:(
zzq
21. Aug 2017 · 18:24 UTC
Short but really nice. Very well done!
Zirrrus
21. Aug 2017 · 19:20 UTC
Really neat concept! I liked your minions having a constant cost, although I never really got into trouble with my power level.
Pedro Romero
21. Aug 2017 · 22:44 UTC
Excellent job. It's a simple game, but it has been polished a lot. It can easily become into a complete game.
I can only critique the camera. It's too low, and force you to make faith leaps very often.
InappropriateName
21. Aug 2017 · 23:49 UTC
Really enjoyed this, art style was nice, controls felt good and game play was fun, great job!