Where Wolf? by squigglez

[raw]
made by squigglez for LD35 (COMPO)
Hi Im squigglez. Im a 13 year old game dev and the creator of some games. I entered the Ludum Dare 35 and this is my submission.



You play as Mike Wolff, an animal control officer. There has been a werewolf outbreak and you must save the town! Move around [arrows] and catch them with your net [x].

Ratings

Coolness 33% 1754
Overall 2.76 807
Audio 2.53 514
Fun 2.82 675
Graphics 2.56 700
Humor 2.73 279
Innovation 2.63 747
Theme 3.31 501

Feedback

Populous90
19. Apr 2016 · 15:21 UTC
Looks great! Excellent art.
Ironhead
21. Apr 2016 · 18:56 UTC
Neat little game. Keep up the good work.
AssassinMonkey
23. Apr 2016 · 17:57 UTC
Pretty fun, could use a little more depth, but a cool concept none the less
bazkur98
23. Apr 2016 · 18:00 UTC
Not bad, strange little game but I kinda like it. Finally I got to see a Werewolf game for this theme, I've been so surprised there haven't been any yet :)
tower07
23. Apr 2016 · 18:04 UTC
Hilarious name!
morrilet
23. Apr 2016 · 18:04 UTC
Really interesting that citizens could turn to werewolves. Nice work.
adam
23. Apr 2016 · 18:08 UTC
I like the concept! It's a bit weird how you can 'test' someone for being a werewolf by poking them with the net - it means you don't have to bother much remembering which citizens transformed from wolves previously. It took me a while to work out how the net worked - I thought I was waving it in front of me but really above the head is the 'neutral' position and to either side is 'active'.

One request: please don't make me use the mouse to start the game when everything else is done with the keyboard!
Shael
23. Apr 2016 · 22:59 UTC
Good little game.
The background was a touch plain tho.
Good work.
MayankUnreal
23. Apr 2016 · 23:40 UTC
Nice little game where wolf :D
RNanoware
24. Apr 2016 · 00:07 UTC
Great job, especially with the music! Making a complete product (gameplay, graphics, music and all) is a hard task to complete (even I was unable to get music in on time). But I thoroughly enjoyed the atmosphere and gameplay once I got accustomed to the controls. Thanks for sharing your entry!
ProjectX593
24. Apr 2016 · 00:15 UTC
The enemies shapeshifting is a neat idea, controls could use some work though.
Hempuli
24. Apr 2016 · 00:25 UTC
Nice concept! I liked the werewolf-turning animation a lot, as well as the little screenshake when you catch one. It was a bit weird how I died when touching a person who wasn't in werewolf form; were they just about to turn?
🎤 squigglez
24. Apr 2016 · 00:44 UTC
@Hempuli thanks for the feedback. the dying-to-a-person-who-wasnt-a-werewolf must have been a bug, or they were changing. i tried to fix bugs like that but i might not have patched them all.
Alphish
24. Apr 2016 · 17:30 UTC
Nice concept; plays rather nice, too (if a bit clunky), I managed to complete two stages. I'd have preferred if I was able to catch werewolves not only from sides, but up/down, too. Clearly, art isn't your forte, but you still have time to learn (or might eventually find some artist to work with).
Also, gotta agree with adam: don't use mouse in menu when the rest is entirely keyboard-controlled (and conversely, avoid keyboard-based menus in mouse-controlled games, but that's more rare). Keep controls necessary to minimum.

Overall, nice work, keep improving! ^^
ciaodavinci
26. Apr 2016 · 03:53 UTC
Hey great job! Well put together.
Dr. Funkenstein
28. Apr 2016 · 17:22 UTC
I LOVE THE SPIRIT AND YOUR FUTURE IS VERY BRIGHT. KEEP IT UP!
Skaz
28. Apr 2016 · 17:35 UTC
Funny little game! Keep up!