Sam Snow by Matthias Schedel
Sam Snow and the icy wizard
The more (higher) you get, the worse it gets.

:whitecheckmark: New Version 1.0.2
- Adjusted movement-speed & movement-speed while jumping of player
- Fixed Bug in Web-Build that caused to create big pixels of dust that cover the player
- Added an info at game start with tips and game-control explanations
:whitecheckmark: New Version 1.0.1
- Decreased movement-speed of player & increased jump-power of player to allow dodging of snowballs
- Increased fire-rate of player
- Added additional platforms to jump on in case of attacks
You are a young boy (Sam). You lived a happy live in the sunny kingdom. One day a evil wizard appeared that transformed your kingdom into an icy landscape. Now you have been chosen by the omniscient oracle to drive the evil wizard out of sunny kingdom. To free it from its icy occupator and to let the sun shine again. To fight the evil wizard you have to climb to the top of the dusty mountain and challenge him for a fight. But be aware the higher you get the less you will be able to see. And if you fall ... just don't fall.
Controls:
Control Sam with A-D-keys or the left- and right-arrow keys. To be able to climb the mountain you sometimes have to use Sams super power: Jump 2 Times in a row.
Use the space-bar-key to jump (up to 2 times in a row) and the F-key to throw fireballs.
The servants of the evil wizard are:
The evil Snowman:
He throws icy snowballs at you that will hurt you.
The gruesome Snowghost:
He is not bound to a body, which makes him extremely dangerous. If you come too close to him he will hunt you down and suck the life out of you.
In the first level you have to climb to the top and find a golden key that will teleport you to the mountain of the evil wizard. There you will challenge him and his servants to fight you. He looks like an ordinary oversized snowman … but be aware!
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The higher you get the smaller your field of view becomes:

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Tools used:
- Unity, Inkscape, Audacity for Sound editing (Sounds recorded by me).
- Everything was done on a Macbook Air with a Touchpad.
- Snow sounds were recorded with an Iphone6S Plus.
- Wind sounds were recorded with the Internal Macbook Microphone.
This is my first GameJam and my first Ludum Dare.
I definitely plan too continue working on Sam Snow.
Let me know what do you think about the mechanics and the art style.
Thank you for playing Sam Snow :)
Matze (Matthias) Schedel
Ratings
| Overall | 651th | 2.55⭐ | 32🧑⚖️ |
| Fun | 664th | 2.081⭐ | 33🧑⚖️ |
| Innovation | 650th | 2.21⭐ | 33🧑⚖️ |
| Theme | 520th | 2.983⭐ | 32🧑⚖️ |
| Graphics | 375th | 3.21⭐ | 33🧑⚖️ |
| Audio | 478th | 2.19⭐ | 31🧑⚖️ |
| Humor | 464th | 2.214⭐ | 30🧑⚖️ |
| Mood | 400th | 2.95⭐ | 32🧑⚖️ |
| Given | 29🗳️ | 33🗨️ |
I would have loved to hear a neat wintery music track with this- I think it really would take this to the next level!
Thanks so much for sharing this game!
Graphics were nice, but I think the controls could do with some tweaking. The jump especially was very floaty.
The game is pretty hard. The jump could be done better, maybe because its lack its own animation.
It seems like there's a bug or something on my machine, I cannot see the snow ghost, only a bunch of spiky bluish blob.
It would help a lot to have basic control guideline in game as well, I tends to play game before reading the post (avoid spoilers) and didn't know you can shoot with F until I came back and read the description. Afterward the game make a lot more sense.
I was playing the web version so I also got the weird cyan shape glitch. Like @avavt I had to read the instruction on the webpage to learn how to play, which is a shame. Right now the fireball combat feels a little stale. Also, how can he control fireballs? He's just a young boy. I crave lore! :D
Nice work!
@flaterectomy Jump and Land animations are on top of my To-Do List right now. As mentioned above the bug with the weird cyan shape is fixed now :)