No Step Back by Zetorama
You play as a leader of special unit, and your objective is to capture the helicopter on the enemy's base.
You can move only forward. NOT A STEP BACK. That's the order!
Try to save as many people as possible.

Build on Defold. Graphics from CraftPix. Sounds from freesound.org.
This is our first LD entry. Looking forward to hear any thoughts from you!
| HTML5 (web) | https://deadwookie.itch.io/ld43 |
| Source code | https://github.com/deadwookie/sacrifice-game |
| Original URL | https://ldjam.com/events/ludum-dare/43/no-step-back |
Ratings
| Overall | 461th | 3.49⭐ | 53🧑⚖️ |
| Fun | 607th | 3.157⭐ | 53🧑⚖️ |
| Innovation | 174th | 3.65⭐ | 52🧑⚖️ |
| Theme | 420th | 3.608⭐ | 53🧑⚖️ |
| Humor | 689th | 2.51⭐ | 51🧑⚖️ |
| Mood | 566th | 3.25⭐ | 52🧑⚖️ |
| Given | 49🗳️ | 55🗨️ |
Interesting concept! It feels like a reverse tower defense, that's something I haven't seen before I think.
Congrats on the game, it plays nicely. A little too hard right at the start though :)
So, for now they just should motivate you to want to win even more, so their sacrifice won't be for nothing :)
And please, don't pressure yourself — you're a great leader. Go and show them, who's the boss! :)
And sorry for your stomach. Probably some bubble tea could help with that :smirk:
@boyturnedrobot , glad you like it! Sorry about lags, next time we'd try to optimize the game more.
@belonzik , good suggestion, we'll definitely try that, when get back to finish this game. Thanks for that and your nice words!
@kromeboy , @chaczyk , thanks for feedback! Definitely need to add some hints on how to play for a few first seconds on a game screen.
@rhewid , thank you! Some powerups would be good for sure.
We used Defold, which we picked for a game jam just a week before. It definitely has some issues (don't forget to save every minute!), but after all, it played well.
@hawkie , thanks for these details and for referencing "cannon fodder". Personally, I didn't played it, but have just taken a quick look (on youtube) and now can see why you remember it :) We definitely want to go beyond jams, and that's why appreciate so much every kind of feedback. And so many positive words really motivates!
@fede , glad you like it!
@kasaki , thank you!
@sumathbrod , спасибо! Согласен, левелы так и просятся)
@zayah0-0 , thanks!
It took me a while to realise what I was doing or who I was controlling but that was quickly forgotten once I go-
t into the actual game! Good submission!
The idea is cool, a simple survival game. I don't think it reaches the theme of this game jam. Sacrifices must be made implies that as a player I should lose something in order to progress. This felt more like sacrifices are going to happen, but it doesn't matter.
Cool look and a TD feel always get me to try it out, so you got me.
Thank you all for playing and your feedback! There are definitely things to be improved, and we appreciate all of your suggestions, as well as kind words. These truly motivate us go beyond LD and make it _the_ game :)
I enjoyed the appearance and sound effects - I think the mechanic was really interesting and it was challenging trying to get as many people as you could as far forward to give you a fighting chance at reaching the end! It was a cool take on the theme too, as eventually you have to accept you will lose one guy to push another forward etc.
I did think it was a bit hard understand the first time you play it, but once you work out the movement and that the Xs mark the steps then you get into it alot more.
well done a good jam game!
@limnori , you've got the whole idea totally correct! Thanks for such detailed review)
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One more time, this was an incredible first experience for us. What a wonderful community here on LD! Thank you all and Happy New Year everyone!! :fireworks: