The Lord's Shepherd by Sam Dower

[raw]
made by Sam Dower for LD 43 (JAM)

Screenshot<em>1-1.pngEver feel like a humble shepherd being ruled over by a tyrannical god? Well now you can! Can you maintain a farm, business, and keep a god happy, avoiding all of the terrible plagues set about your animals?Screenshot</em>3.pngScreenshot<em>2.pngScreenshot</em>4.png

Ratings

Overall 857th 2.979⭐ 26🧑‍⚖️
Fun 925th 2.625⭐ 26🧑‍⚖️
Innovation 877th 2.688⭐ 26🧑‍⚖️
Theme 696th 3.196⭐ 25🧑‍⚖️
Graphics 624th 3.313⭐ 26🧑‍⚖️
Audio 554th 2.833⭐ 26🧑‍⚖️
Humor 690th 2.5⭐ 23🧑‍⚖️
Mood 830th 2.854⭐ 26🧑‍⚖️
Given 20🗳️ 8🗨️

Feedback

StratosKakalis
04. Dec 2018 · 09:00 UTC
Cool game! Had some difficulty figuring out the controlls though, make sure you rate other people's games so that more can find and rate yours!
🎤 Sam Dower
04. Dec 2018 · 16:02 UTC
@stratoskakalis Thank you, will do!
kerzak
04. Dec 2018 · 20:32 UTC
Nice idea to build a small strategy game but it may have been overkill for a game jam. My little piece of advice is to focus more on UX, so the player can learn to play more easily.
DoctorMozart
04. Dec 2018 · 20:36 UTC
Cute game! Did you make the 3D models? I loved them! (They reminded me a lot of Equilinox) The controls took me a couple minutes to get the hang of, but once I figured it out, I was rolling. I must say, that God is never satisfied! Haha. I felt like I had to constantly kill everything I had to keep him happy.

My main bit of advice would be to shrink down the farm size so that most everything fits comfortably on one screen. The map was so bountiful, yet I found myself confined to only a small portion.

Was there a way to choose how many tiles the plot you are building is? I may have missed it in the tutorial, but it always seemed to alternate size when I was playing.

Well done. :smile:
🎤 Sam Dower
05. Dec 2018 · 07:48 UTC
@kerzak Thanks man, we did run out of time a bit to do a better UX so I just hacked together a quick how to play with quite a few spelling errors that I'm finding now. Next LD ill definitely try to do this.
🎤 Sam Dower
05. Dec 2018 · 07:50 UTC
@doctormozart Thank you! I made all the 3d models and I agree on the unclear how to play. Maybe next time ill get my priorities straight haha.
Quasar47
29. Dec 2018 · 11:59 UTC
A bit complex for a Jam, I'd say. However, I'm glad you put so much efforts into something as risky as a management game. I encountered a bug however, where the panels used to buy lands and animals wouldn't dissapear no matter how many times I had to click on the screen. Also, the mouse click detection feels a bit unresponsive, like when I tried to add more lands to my farm for instance. But seeing how big this game is for a Jam, it's easily understandable that some bugs went under the radar. All and all, it's pretty great for what you've done, especially knowing you made all of your 3D assets. Good job!
WegPast
30. Dec 2018 · 12:08 UTC
It was cool to play your game. However the main problem in my opinion is the UX... Your "how to play" is helpful (eh, without it I don't know if I could play your game :p ) but even with those information, it's really hard to navigate through actions. An highlighting of clickable objects (like animals or where to click to select a free map cell) would be appreciated.

I like the bouncing animals, it put a little bit of life on the screen :)

Anyway, you made a management game, and in 72h, congrats !
🎤 Sam Dower
30. Dec 2018 · 12:12 UTC
@wegpast cheers man, that seems to be the main criticism of the game, the UX. I think that's definitely my aim for next time.
cheetah
30. Dec 2018 · 12:27 UTC
Nice submission, controls are a bit clunky, but overall it's great game.
sevkron
30. Dec 2018 · 13:10 UTC
Well done on those 3D models and the ambition of the game. For two people and I suppose was only 1 programmer, this works well.
I don't mind that the UX was sacrificed but the most important for me is responsiveness, which was the real missing component. BTW I don't know if it was such a great idea to put yourselves in the "Audio" category. The music does get a bit grating.
Otherwise, good job!
Karai17
30. Dec 2018 · 20:24 UTC
Nice game idea. I felt the controls were a bit clunky and slowed me down. A major improvement woudl be being able to click elsewhere and have the current menu go away instead of needing to hit Esc first.
Rosik
30. Dec 2018 · 23:29 UTC
Wow, this tyrannical god is evil! It seems, that I need to constantly killing animals day and night to please him. And no wonder that one time one of my sheep jumped out of the pen :D

![unknown[1].png](///raw/a54/a/z/1fde0.png)
Azayiah
31. Dec 2018 · 12:03 UTC
Came over to help out with your rating, stayed for an awesome game!! Well done!
marvalgames
31. Dec 2018 · 15:21 UTC
Lat game I played might be a favorite. Gameplay polish needed obvious but style and graphics very nice. Took a bit to know what I was doing but ended up being fun. almost too ambituos
Arcus
31. Dec 2018 · 15:35 UTC
Quite nice graphics.