The Devil's Grind by Hakita

[raw]
made by Hakita for LD 43 (JAM)

A small satanic village is under attack by Heavenly forces! Mince-max your way to victory in this turn-based RPG by sacrificing villagers to feed their strength to the Dark Lord.

Created by:

Arsi "Hakita" Patala

Robert "Projab" Raulus

Mikko "Miggo89" Tamper

screenshot1.png screenshot2.png

Ratings

Overall 179th 3.833⭐ 23🧑‍⚖️
Fun 76th 3.929⭐ 23🧑‍⚖️
Innovation 244th 3.548⭐ 23🧑‍⚖️
Theme 185th 3.976⭐ 23🧑‍⚖️
Graphics 403th 3.714⭐ 23🧑‍⚖️
Audio 115th 3.857⭐ 23🧑‍⚖️
Humor 67th 3.976⭐ 23🧑‍⚖️
Mood 208th 3.714⭐ 23🧑‍⚖️
Given 30🗳️ 6🗨️

Feedback

thevinter
04. Dec 2018 · 10:07 UTC
Nice game. Would be cool to have some feedback on the menu’s buttons. Also sometimes it’s not really clear what the villagers are going to give you. (Why did I lost health sometimes??)
Antsa
04. Dec 2018 · 10:12 UTC
Amazing idea. The music scared me a little bit with it's volume in the beginning of the game. I had my volume at 20% and it was still loud
Xorboo
04. Dec 2018 · 10:22 UTC
>Do you svear allegiance?
>*presses No
I don't know what i expected :3

Good and cleanly implemented idea, which aesthetically looks really well. Only problem is that the battle seems to be full-random, which might be a bit annoying (also angels' action indicators are not updated).
ElFunck
04. Dec 2018 · 11:07 UTC
The idea is really cool!

I'm gonna play this game on several times.

Well done guys.
🎤 Hakita
04. Dec 2018 · 12:05 UTC
@thevinter Some villagers will give you 2 points at the cost of taking away one of your other ones. Their description should give you hints to what they will give you, such as health issues taking away a point of your health. Some of them are hard to figure out on purpose, but ideally you should be able to get the hang of it after a couple attempts.

@xorboo The angels do have slight biases, such as being more likely to use attacks with higher stats and attempting to counter you if you use a single attack multiple times in a row, but if we had had more time I would've definitely liked to make their behaviour more complex!
Fluffi
05. Dec 2018 · 14:19 UTC
I really love the music and sound effects. The battle seemed to be completely random, I dind't know what I should choose in battle. It was fun to play though.
Julian Creutz
05. Dec 2018 · 15:11 UTC
The concept is amazing and the gameplay is fun! Great job.
jan5366x
05. Dec 2018 · 16:23 UTC
Text is a little difficult to read but over all nice work.
Glassar
05. Dec 2018 · 16:33 UTC
The music and overall feel of the game was amazing and I enjoyed the gameplay though it felt like you were just rolling a die for the combat. A small complaint is that the instruction page was quite hard to read du to the combination of a moving background with other text and a font that was a bit hard to read. Otherwise great work!
Tolga
05. Dec 2018 · 16:41 UTC
That was great game to play sacrifice people to get stronger at fighting :D Well done! Great job.
jandourek
05. Dec 2018 · 16:43 UTC
Really good! I loved the aesthetic as well as the backstories of the villagers!
Arthur Froger
05. Dec 2018 · 16:43 UTC
Good concept would make a good phone game.
Ternarycat
06. Dec 2018 · 04:01 UTC
gameplay is cool, nice idea
Goplite
06. Dec 2018 · 08:13 UTC
Amazing game. I really like the dynamic, voiceover is just great :D I also got some laughs from villagers descriptions.

Maybe I would prefer player health to be replenished to full after each fight and sacrifices to increase maximum, seeing how angels are scaling in power with time, but otherwise it's almost perfect entry.