The Devil's Grind by Hakita
A small satanic village is under attack by Heavenly forces! Mince-max your way to victory in this turn-based RPG by sacrificing villagers to feed their strength to the Dark Lord.
Created by:
Arsi "Hakita" Patala
Robert "Projab" Raulus
Mikko "Miggo89" Tamper

| Windows | https://hakita.itch.io/the-devils-grind |
| Original URL | https://ldjam.com/events/ludum-dare/43/the-devils-grind |
Ratings
| Overall | 179th | 3.833⭐ | 23🧑⚖️ |
| Fun | 76th | 3.929⭐ | 23🧑⚖️ |
| Innovation | 244th | 3.548⭐ | 23🧑⚖️ |
| Theme | 185th | 3.976⭐ | 23🧑⚖️ |
| Graphics | 403th | 3.714⭐ | 23🧑⚖️ |
| Audio | 115th | 3.857⭐ | 23🧑⚖️ |
| Humor | 67th | 3.976⭐ | 23🧑⚖️ |
| Mood | 208th | 3.714⭐ | 23🧑⚖️ |
| Given | 30🗳️ | 6🗨️ |
>*presses No
I don't know what i expected :3
Good and cleanly implemented idea, which aesthetically looks really well. Only problem is that the battle seems to be full-random, which might be a bit annoying (also angels' action indicators are not updated).
I'm gonna play this game on several times.
Well done guys.
@xorboo The angels do have slight biases, such as being more likely to use attacks with higher stats and attempting to counter you if you use a single attack multiple times in a row, but if we had had more time I would've definitely liked to make their behaviour more complex!
Maybe I would prefer player health to be replenished to full after each fight and sacrifices to increase maximum, seeing how angels are scaling in power with time, but otherwise it's almost perfect entry.