Blood Quest by shaner421
Hey all! This is our first ludum dare (or game jam in general) so we decided to go for a simple puzzle/action adventure game. BLOOD QUEST tells the story of an adorable knight who lives in a forest, and one day decides to embark on an adventure to achieve the ultimate prize!
(/game/img?e=LD44&gid=42514&u=raw/cff/22/z/2483b.jpg))

There are also downloadable versions available for Linux and OSX as well as a Windows installer available on itch.io! :)
Ratings
| Given | 88๐ณ๏ธ | 88๐จ๏ธ |
I got stuck on the puzzles, though. The one on the westernmost side I solved by accident, I think. But well, I also didn't put that much time into it to get back to action.
Very well done!
Good world design, lots to explore! Nice job :thumbsup:
The first boss was a little too easy, and the second a little too tought.
Also, there was some hard lag at the second boss, and maybe camera was too far from the enemy
in the overall, this was a nice experience, well done!
I'm a fan of games like this, that's why the shortcomings in the gameplay mechanics you implemented are very obvious. But in spite of the criticque, I really enjoyed playing through the level and beating up the bosses :) Some of the puzzles went over my head though. But apperently I could get to the end without dealing with them.
Heres some feedback regarding the mechanics:
The camera is way behind your player character when running in a specific direction, which maks it harder to anticipate whats coming in front of you. That's not a dealbreaker in your game, since there are no normal mob eneemies in the level.
First time around, I died on the demonic looking enemie that shoots fireballs from his small hitbox, what made it really annoying to fight him since my range with my stick was really short. Would've been better if he shot the fireballs from his hands. (i think they were burning already).
Second playthrough i rushed through the rooms and bosses and killed them pretty easily because there seems to be no attack cooldown on the pc. i could just circle them and spam them away. That made it a little TOO easy ;)
Thanks for making this! I enjoyed myself
Good job !
Think I got lucky on my playthrough with beating the fireball boss into the final (?) boss, which made my run pretty short :D
Probably not the case for standalone builds, but WebGL could really use a fullscreen button (although not sure if that's technically possible with whatever tech you used for the game).
A very solid entry overall nonetheless and a fun little game, great job!
Wish you guys good luck, thanks for the game!
Things I don't like:
- Switching scale of the camera when you enter in a boss zone.
- When I grab the stick I get hurt! D:
- I don't really understand how you kill those bosses with a stick hahaha.
Things I liked:
- The artstyle of the characters.
- Music and the changes in different zones, made me don't get looped.
- The habilities of the character and the FX's
Our games are really quite similar :laughing:
I really like your art!
For the gameplay: It felt a little bit to easy, just walkin around all the bosses with the stick got them easily killed. While walking over the map I sometimes felt a little bit disoriented, caused by the slow following cam.
Perhaps you could lock the final boss, before you defeated all the others.
First time I was there really early and finished the game by accident.
It wasn't clear for me, that the stick ends the game.
One Bug I found was that you can still attack in the credits. You can hear the sound FX.
If you're able to structure your game a little bit better the next time, it will be truely great!
Keep it up, guys!
Great job guys!
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp