Spare Life by Colin Misbach

[raw]
made by Colin Misbach for LD 44 (JAM)

Screenshot (49).png

You are a lonely dude. You can fix that. You can sacrifice part of your ability to gain the friendship of another.

Use your newfound skills to reach the end!

Controls:

Keyboard and Mouse:

A or D (Left or Right) - Move

Space or W - Jump

Left Mouse - Shoot

Left Shift - Dash

E - Sacrifice

Q - Swap Guns

Switch Pro Controller (if input isn't registering, connect via Bluetooth):

Left Joystick - Move

Left or Right joystick - Aim

Y or Right Trigger - Shoot

Left Trigger - Dash

B - Jump

A - Sacrifice

X - Swap Guns

Best of luck!

Proceed to the itch.io link for the download VVV

Ratings

Given 10🗳️ 14🗨️

Feedback

misbach
30. Apr 2019 · 03:26 UTC
Awesome! I like the power jumps, and the grenade launcher is the best.
SynysterCola
30. Apr 2019 · 04:47 UTC
Clever use of the theme. I like the concept of trading abilities for more allies. The aiming was a bit finicky, but other than that I had a lot of fun! :)
CarlsonAndPeeters
30. Apr 2019 · 05:11 UTC
Nice stuff! I like how you amass a big group of friends by the end. I wish I could shoot behind me though.
YiNian
30. Apr 2019 · 06:38 UTC
Great idea. It's interesting to play. I can only shoot in the direction I'm facing. It gives me a little time to adjust. The design of all kinds of interesting guns is great. What's wrong is that the process is too short. I haven't played enough.
🎤 Colin Misbach
30. Apr 2019 · 17:21 UTC
Thanks for playing @synystercola, @carlsonandpeeters, and @yinian! I guess it's pretty apparent that the mechanic of only being able to shoot in your direction wasn't the best design choice. I probably just got too used to it during development.

I'm glad you guys liked it! Thanks for the feedback!
NICO_THE_PRO
30. Apr 2019 · 18:09 UTC
Why don't you include the linux download link into itch.io for simplicity? Google drive is not the best way to share binaries.
NICO_THE_PRO
30. Apr 2019 · 18:16 UTC
Nice job, pretty fun game! I don't know if this was supposed to happen, but at some point I just died and my body never reappeared, I only was able to move my gun that was on the ground... pretty weird. Liked the concept a lot :D
🎤 Colin Misbach
01. May 2019 · 01:38 UTC
Thanks @nico-the-pro, I updated the itch.io site to include the Linux build as well. I didn't know it supported multiple files, whoops.

I found that bug my first playtest after publish. It should probably fix if you were to die again. Yea it is a pretty funny bug.

I'm glad you liked the concept. I was really motivated by it. But I definitely think I over-scoped.

I appreciate the feedback!
hbocao
01. May 2019 · 12:32 UTC
Cool entry! Like other people said, it was kinda weird to shoot only from the direction you're facing.
I jump into a "hole" and the got a "Well played" screen. Was that the end?
Wesxdz
01. May 2019 · 14:08 UTC
Hey nice game! I liked the ally concept and being able to swap out guns. I'm not sure the sacrifice of ability to gain allies made sense given how fast the respawn and unclear the health status was, but the idea is interesting.
🎤 Colin Misbach
01. May 2019 · 15:47 UTC
@hbocao Yep that's the end. I wish I had more time to flesh out the level and add more variation to the tiles and just make it longer in general. Thanks for playing!
🎤 Colin Misbach
01. May 2019 · 15:54 UTC
@wesxdz Yea the fast respawn was mostly there to prevent getting annoyed when you die too much. I realize it adds some design issues. Your allies you pick up can die permanently, so I thought of it more as "keep your buddies alive".

Thanks!
P.S. nice avatar :v:
Aterlamia
03. May 2019 · 18:45 UTC
I like the idea and it was well worked out, i would have liked to see my life however not i had no idea when i died. ALso a small description of the weapons maybe, i had no idea what the first energy weapon was and if it even worked or not as the other players basically killed the enemies when i used that weapon. To bad it finished so soon
barret
04. May 2019 · 04:39 UTC
I tried using an xbox one controler at first but I think maybe the game is designed for mouse and keyboard so once I switched to that I knew what I was doing.

I didn't really notice what abilities I was losing but I did have fun with all the different weapon types and was especially cool that you could interact with the grenades and kick them around. I had fun blowing up the enemies and killing them haha. The guns felt powerful.