Lifeforms In Space by Eric Smith
LIFEFORMS IN SPACE
This game was written for the Ludum Dare #44 Jam in 72 hours. The theme was Your Life Is Currency. :rolleyes: An additional 8 hours post jam was put into bug fixes, polish and enhancements.
Lifeforms In Space is a turn base strategy game that takes place in space. The object of the game is to conquer and colonize all the planets in the system before all your fleets are destroyed.
Left-click to select a fleet, left-click again to warp. Right-click to cancel warp.
Left-click targeter when available to attack enemy fleet.
Warp to planets to capture them and place 100 lifeforms to colonize it.
OH and sorry for the wall of text!
Tools Used: - Unity 2019.1.0f2 - Photoshop CS2 - MS Visual Studio 2017 - Timeline FX - Logic Pro X Alchemy/DAW - EastWest/Quantum Leap Symphonic Orchestra - Universal Audio Real-Verb Pro - UA-610B Pre-amp - Audacity
Enjoy!
| HTML5 (web) | https://zerkywerky.itch.io/lifeforms-in-space |
| Windows | https://zerkywerky.itch.io/lifeforms-in-space |
| Original URL | https://ldjam.com/events/ludum-dare/44/lifeforms-in-space |
Ratings
| Given | 24🗳️ | 18🗨️ |
- not sure if it's a bug, but sometimes when a fleet is too close to a planet and you click on it, it doesn't go there but stays still, while the movement point is consumed;
- I slightly lacked the "repair all" button;
- fleet can freely fly through the sun;
- would be great if enemies could capture your planets. The behavior of the enemy during their turn remained a mystery to me;
- the ability to control the fleet during the fight would be nice;
But overall, really amazing. The most complete game with most features I've seen so far. Have put a lot of five-starts here.
Btw, the soundtrack is legendary! The fight theme reminds me of Final Fantasy motives.
- the wall of text at the start could be made more interesting
- controlling the battles would be nice
- sometimes there I didn't get why the ships moved that way and couldn't attack
It was really interesting to see such a game made in only 72 hours!
The idea for the tutorial is pretty fun, but i don't think it work that well for a strategy games, as it needs more information than a simple platformer or shooter game. But i appreciated it anyway
Also, enemy turn processing seemed to take a while, which unfortunately broke up the flow a lot, but even so the enemy didn't really seem to do anything?
PD: You forgot link your Ludum game site in your post, you have posted the game direct link ;).
Seemingly this has literally NOTHING to do with the theme though xD
Thumbs up for not letting the theme take you down and for doing a fun game! :v:
You're right though, saying "NOTHING" like that was kind of an exaggeration. I apologize.
Really good job on the game!
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp