Rhytmic Thoughts by Stending

[raw]
made by Stending for LD35 (JAM)
Simple music/rhythm/arcade game where you have to move in rhythm with the music to reach the best combo, the best score, and intensify the music!

Game by Stending
Music by F3LIZ
Art by Aleksa.


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You can watch the video and rate the game if you can't manage to launch the game
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I decided to use the theme at different levels. The game is separated in phases, and at each phase :
-The mood changes
-The caracater changes
-The patterns change
-The music changes
It's not really a "shapeshift", it's more like just an evolution.
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Please don't hesitate to comment! I'm not really proud of this game, it was made in pain, but I absolutly need feedback and critics! Tell me if you enjoyed it at least a beat! :/

Ratings

Coolness 45% 1350
Overall(Jam) 3.27 507
Audio(Jam) 4.00 44
Fun(Jam) 3.27 423
Graphics(Jam) 3.04 722
Humor(Jam) 2.78 363
Innovation(Jam) 3.32 316
Mood(Jam) 3.14 511
Theme(Jam) 2.57 987

Feedback

ANTZtakeover
30. Apr 2016 · 13:06 UTC
Really enjoyed the music! The game was a bit confusing at the start because of the lack of instructions. But after a bit, really enjoyable. Hoped to see a bit more use of the theme!
plko
30. Apr 2016 · 15:05 UTC
Cool concept, but obstacles are appear too randomly that cause my combo always break by them (yes, I always unlucky), this a little annoying me. Music is good, but maybe next time you can try change music more smooth when change between phases.
11Schotter
30. Apr 2016 · 15:14 UTC
Good music and concept!
jakass
30. Apr 2016 · 15:53 UTC
The game was a bit confusing, but I liked a lot!
m3games
30. Apr 2016 · 15:55 UTC
Fun music and nice integration of the music beats into the movements and pulsing of the game. Took a little be for me to figure out what was going on, but then it clicked and became pretty engaging.
Ardy
30. Apr 2016 · 19:39 UTC
Really liked the concept. There is a few things that could be improved that would make the experience a lot better.
Make the menu controllable with the keyboard. it gets annoying when you have to keep switching between mouse and keyboard to restart the game.
Make the mines collision clearer - Sometimes I hit a mine that was just too clear for me to see and that's really annoying. It should be clearer that they are there already to avoid this.

But I really liked the idea. The music is nice, the graphics are simple but communicate what needed to be communicated. Keep on working and bring your ideas to life.
tomlum
30. Apr 2016 · 20:15 UTC
Very interesting mechanic, I found myself really getting into the beat.
ForeignGuyMike
30. Apr 2016 · 20:44 UTC
Cool idea. I didn't like the mines just appearing without any warning though. Seems like one would spawn just where I land.
TheColorMan
30. Apr 2016 · 21:10 UTC
Awesome take on a snake-style game. I loved how the music builds with the difficulty. good entry.
hyperscope
30. Apr 2016 · 22:15 UTC
Really enjoyed the audio aspects of this game. A small issue but I'd like to see greater variety in the feedback methods.
Spiria
01. May 2016 · 04:08 UTC
This game is a treat. The music, mood and visual effects are excellent. Not having watched the video, I found the gameplay confusing at first but then got the hang of it.
SIN Gaiiden2
04. May 2016 · 14:22 UTC
interresting concept, I like the music.