Golem Gets Gold by woofdog99
Your wizard has abandoned you, fearless golem. Unfortunately that means you are unfinished but you do not have enough energy to survive down there. You must escape to the sunlight to survive, keep your body hard with the wizards collected gold and stay alive enough with the energy holders he has laying around. beware the monsters however. They love gold, and will stop at nothing to take it from you. Good luck, fearless golem.
If you enjoyed the game, you can play as the wizard him self and battle monsters of unimaginable shapes and sizes in another game on my Itch.io page, also where the golem game is.
| Windows | https://dapper-mallard-studios.itch.io/golemgetsgold |
| macOS | https://dapper-mallard-studios.itch.io/golemgetsgold |
| Original URL | https://ldjam.com/events/ludum-dare/44/golem-goes-for-gold |
Ratings
| Given | 6🗳️ | 15🗨️ |
I didn't forget, just couldn't. my computer couldn't handle the export for dll, sorry. And believe me, it's not easy finding an HTML game let alone a good one.
@nathaniel-jensen I don't know if I can change the itch.io description to be a guide.
@trifectuh that's some helpfull information. I have a mac so I wouldn't know.
I think one easy way to make the gameplay more strategic would be to drastically lower the rate at which our life drops. Now instead of being a game about running around randomly and furiously grabbing everything we can while hoping for the best, it becomes a game about strategically spending life points to kill the monsters, and then remembering where we left the unopened gems we need to heal back up. And once we find the exit, we again have an interesting choice between risking to continue exploring vs banking our gains. With the current system, continuing to explore feels way too risky to be worth considering.
Since levels 1 and 2 were so similar to each other, I was not motivated to accumulate the gold required to open level 3. Maybe if level 1 only had monsters, and then just enough money to unlock level 2 at the end, if level 2 had gold scattered about, and then a final gem in the end which you could use to go back and explore, and level 3 had gems scattered about, allowing you to explore a much larger maze?