Evacuate! by Divy
Get to the center of the map before the walls kill you!
Red objects kill you
Green objects are good.
Red Cubes are boulders
Red capsules are enemies.
| Windows | https://www.dropbox.com/s/xxtlrlm1gpg3jdu/EvacuateGame.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/42/evacuate |
Ratings
| Given | 6🗳️ | 3🗨️ |
Feedback
jackou
13. Aug 2018 · 00:37 UTC
Seems to crash when running into a wall.
🎤 Divy
13. Aug 2018 · 00:43 UTC
@jackou I did that because I was too lazy to implement a proper death system
snakemuho
13. Aug 2018 · 00:55 UTC
Enemies are too fast, doesn't even seem completable
🎤 Divy
13. Aug 2018 · 01:02 UTC
@snakemuho The powerups speed you up. At the start of the game, your speed is 0.3, and the enemies speed is always 0.3.
SixBeeps
13. Aug 2018 · 04:03 UTC
@divy from my experience with the game and with what you have said, I can safely say that I didn't like the game. @snakemuho is right, the enemies go faster than you do, and that is most likely because you put player movement in Update() instead of FixedUpdate(). You have also responded to @jackou that you were "too lazy to implement a proper death system," meaning that a.) you did not put full effort into the game, and b.) that you more than likely had enough time to do so. This seems like a game that was submitted too early, but I can't tell.
🎤 Divy
13. Aug 2018 · 17:10 UTC
@sixbeeps Thank you for your feedback. What I meant was that the feature would be a) difficult to make, b) time consuming, and c) I put the core gameplay before trivial things like a proper death system.