Wreckage by cogcomp
Important!
If you get the dreaded "openAL32.dll not found": Either download the version with the OpenAL installer or install OpenAL from http://openal.org/downloads/
... I can guarantee you that other games in the compo will be using OpenAL, so it's worth installing :-)
Other things you might need to install, that other compo games also will be using :
Visual C++ redistributable For Visual Studio 2015 (DLLs): https://www.microsoft.com/en-gb/download/details.aspx?id=48145
Tools:
Visual Studio 2015 (C++), Notepad++, SFML, GIMP, Sculpt GL, LMMS, Audacity, bfxr, birdfont, x-icon editor, Bandicam, VirtualDub

Story
Starship captain Pebbles wasn't expecting his power generator to blow, it just seemed to happen way too often on this type of ship. Not that running out of power was his only problem, there's debris and ooh, yup, there's still enemy vessels in the vicinity. Not much he can do now other than hang around and leech power from other ships in the area to stay alive until the fleet comes to retrieve him yet again...

Instructions
Navigate the space arena avoiding contact with any type of object. Your ship is constantly losing power. Using your thruster drains power. Don't collide with any ships you'll lose a lot of power. Don't get hit by the enemy pulse weapons. Don't get stuck in any laser barrier. Don't run into any mines.
Top up your energy levels by connecting to enemy space ships with your hook. Collisions with other ships and debris will cause you to detach from enemy ships. Stay alive until the counter has counted down to zero. and most importantly...
Don't run out of power!
Controls
Keyboard / XBOX 360 controller
Start game: Any button on chosen controller
Rotate ship: A+D / Left stick
Rotate cannon: LEFT+RIGHT keys /Right stick
Thruster: W / Left bumper button
Grappling hook: SPACE / Right bumper button
Links
Windows: http://www.cogitarecomputing.com/wreckage/wreckage.zip
Windows with OpenAL installer: http://www.cogitarecomputing.com/wreckage/wreckageWithOpenAL.zip
Windows with shader fixed and OpenAL installer: http://www.cogitarecomputing.com/wreckage/wreckageShaderFixedWithOpenAL.zip
Visual C++ redistributable For Visual Studio 2015 (DLLs): https://www.microsoft.com/en-gb/download/details.aspx?id=48145
Source: http://www.cogitarecomputing.com/wreckage/wreckagesource.7z
Youtube: https://youtu.be/WE_LqN3keis
| Original URL | https://ldjam.com/events/ludum-dare/39/wreckage |
Ratings
| Overall | 385th | 3.231⭐ | 28🧑⚖️ |
| Fun | 460th | 2.885⭐ | 28🧑⚖️ |
| Innovation | 270th | 3.231⭐ | 28🧑⚖️ |
| Theme | 426th | 3.333⭐ | 29🧑⚖️ |
| Graphics | 451th | 2.889⭐ | 29🧑⚖️ |
| Audio | 255th | 3.04⭐ | 27🧑⚖️ |
| Humor | 309th | 2.348⭐ | 25🧑⚖️ |
| Mood | 358th | 2.88⭐ | 27🧑⚖️ |
| Given | 39🗳️ | 3🗨️ |
The installation can be found here: http://openal.org/downloads/
I'll see if I can put together a package that includes the missing DLL as well..
I've verified that it works on older versions of 32-bit Windows 10 and on an up to date 64-bit Window 10.
You might just be missing the redist files: https://www.microsoft.com/en-gb/download/details.aspx?id=48145
I love every developper who did that!
MAYBE THE SOUND IS TOO LOUD x) But audio is nice so it's ok ;)
Very nice game, but every time you die, you have to start from the level 1... It's quite annoying.
So I go to the 4th level and then I give up :(
Good work!
The game is quite chalenging and seems to take some time to get good at it, my first couple of lives were basically getting murdered trying to wrap my head around the controls, perhaps an easier first stage could help.
Even the .dll problems remind me of that time :D Although for me it ran perfectly.
I also really appreciated the gamepad support and I liked the grappling hook once I got used to it. I guess the only real problems are the technical ones, but as I said, I didn't have any. Thanks for making this game!
This is brutally difficult, and also not entirely clear at first. I did eventually figure it out and it went ok, but the controls are super-twitchy. Also be aware, the XBONE controller has horrible bumpers. They are ok for just pressing, but I found holding them down very uncomfortable.
It seems rather unfair to have to avoid enemies that I can't see. The game is hard enough without the darkness preventing me from making them out.
Interesting mechanic, in need of some refinement for difficulty.
Did I mention that the music is awesome? My subwoofer be all like WHAM.
It's like an arcade game :)
Great job !
Game looks and sounds pretty cool, but I had a very hard time playing it as most objects appeared very dark, which is not easy to see in space. Still, the concept is great, and sticks with the theme really nicely. I'd say fix the visual (although it might be on my end), and maybe tune down the energy loss for colliding with things a notch. Good entry otherwise :)
Feel free to check our game out : https://ldjam.com/events/ludum-dare/39/berzerk-hunt
wreckage.exe is not a valid Win32 application.
on startup. Maybe that really has something to do with the C++ library but I don't want to install anything else. I am actually using a 32 bit Windows XP for testing the games.
Also, had some graphical glitches when running on fullscreen at 1920x1080, so I had to play in the tiny default window.