Black Hole Star by wowa
Play as a mage trainee on a mission to collect 12 golden stars. But be aware of appearing black holes and the dark void around the tiny island.
Have fun! :)
Ho it works: - move the Mage over the Stars to collect them - use the Sphere of Light to scare away the shadow creatures - don't let the shadow creatures stick to you ;)
Controlls: - Mage movement: w, a, s, d | cursor keys - Sphere of Light movement: Mouse
The game and all the conten, except the background music was made from scratch by my self.
Gameplay https://youtu.be/E5mahzh96k

| Windows | https://goo.gl/y3exwH |
| macOS | https://goo.gl/HJT8JK |
| Linux | https://goo.gl/3ZqCoL |
| Original URL | https://ldjam.com/events/ludum-dare/40/black-hole-star |
Ratings
| Overall | 239th | 3.774⭐ | 44🧑⚖️ |
| Fun | 555th | 3.337⭐ | 45🧑⚖️ |
| Innovation | 291th | 3.512⭐ | 45🧑⚖️ |
| Theme | 346th | 3.709⭐ | 45🧑⚖️ |
| Graphics | 206th | 4.128⭐ | 45🧑⚖️ |
| Mood | 139th | 3.884⭐ | 45🧑⚖️ |
| Given | 44🗳️ | 53🗨️ |
Really well done on the mood, the theme, and everything. I gotta say, the sheer number of dudes scared me, even tho i am pretty sure they posed very little threat. Nice job on everything, really really really really really well done :D
Got 10 stars after a couple of tries but the darkness got me when a "black hole" spawned almost right on top of me :cry:
@britt-henderson Thank you very much! :)
@ponker aaaaww ;( .. yeah the black holes are THE WORST!
@spaceturtle yeah, i tried to visualise it better but didn't had enough time to figure it out .. so i add a sound effect
The mood of the game is very nice too.
Great work, cheers!
@aman1822 Thanks! Yeah, this could be an improvement, i'll test it soon :)
- Graphics & audio are truely awesome.
- Controls are smooth.
- Death is unforgiving, losing all stars is really frustrating epsecially when you don't anticipate the black hole apparition under your feet. Maybe only losing half of the stars or a fixed number would be more encouraging to retry?
- On the first launch I had a bug with resolution, it displayed in 1920x1080 without going full screen and no way to resize it. It may be a problem with the cached data on my computer but still I don't think that absolutely enforcing a resolution without asking the user for permission is a good idea.
- By the way, in this resolution the black rectangle limits were visible and I could see the game space overflowing on the left and the right.
Globally I enjoyed those few minutes of play and would love to see this extended upon and more polished. :)
Yeah you're right, it's far away from being player friendly and it has a lot of flaws, but that's why we join the jam! ;)
Overall, good music choice for the application of it, great atmosphere, adorable characters, good animation, and nice premise.
The graphics and audio are great. The instructions are more than enough as the interactivity is simple. Problem is, it is all too simple. The only danger is posed by the black holes and even then chances are you are not going to be hit by one dead-on making them a trivial obstacle to sidestep.
Collecting stars is so easy that it becomes boring after picking up just a few. Having a cluster of creatures blocking the ways isn't a hindrance due to the light orb's power. They don't really matter at all, which is a shame as that is the only thematic connection here.
If the creatures stuck to you, pushed you around, or lunged at you occasionally they might introduce a slight challenge. They could also pick up the star and move it around to make things even trickier.
High quality production, the interaction design is too drab unfortunately.
Overall: *Above average (3.5)*
Fun: *Bad (2.0)*
Innovation: *Above average (3.5)*
Theme: *Below average (2.5)*
Graphics: *Great (4.5)*
Mood: *Great (4.5)*
- There was no real indication of where to go to find each star; it was pretty much just wandering around until you found where the little guys were congregating (some positional audio on the black hole sound effect could have been a good subtle way to lead them)
- 12 stars seemed like far too many for the variety of gameplay available; it could have easily been half of that without sacrificing much of the experience
- The player is never in any real danger, as simply holding the light over top of them is enough to keep the little guys at bay even towards the end
I would really like to see a version of this with more depth though; gameplay issues aide, it is a nice entry with a great visual style!
The rest of the game, its visuals and sound, lighting and ambience are its biggest plus in my opinion. Very cute game, you've got my cheers!