Ossium by JammedGame
Slowly rising from dirt deep underground, you have spotted a glimpse of light. Follow it, avoid obstacles and defeat enemies by sacrificing your own life essence. Only by balancing your immolation and scarce sacred fountains you can rise to the summit. And then see where this all leads..



Gameplay video: https://youtu.be/0Pfsaf9yzF0
| HTML5 (web) | https://jammedgame.itch.io/ossium |
| Original URL | https://ldjam.com/events/ludum-dare/43/ossium |
Ratings
| Overall | 755th | 3.139⭐ | 38🧑⚖️ |
| Fun | 829th | 2.806⭐ | 38🧑⚖️ |
| Innovation | 977th | 2.431⭐ | 38🧑⚖️ |
| Theme | 961th | 2.514⭐ | 38🧑⚖️ |
| Graphics | 490th | 3.556⭐ | 38🧑⚖️ |
| Audio | 553th | 2.838⭐ | 36🧑⚖️ |
| Mood | 647th | 3.157⭐ | 37🧑⚖️ |
| Given | 44🗳️ | 21🗨️ |
It was a pretty little plateformer in the end !
-The hit animation should be a lot faster, just a few frames.
-I liked the graphics. That’s the strongest point imo.
-There sould be some more feedback when hitting the enemy (e.g. the hit sound is ok, but it needs to be louder, and some knockback)
Other than that, you made a pretty good game.
Anyway, if you want to get a better game feel, you might want to tweak your attack animations (and maybe range) a bit, they are a bit too slow at the moment !
Anyway, good job ! :)
Dobro ;)