Demon Arena by angelnm
It’s the day, demons are being summoned from everywhere and you have to save the world. Kill all the demons having in mind that you will sacrifice yourself to use your most powerful shot.

There are four different types of characters:


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CONTROLS
Movement - ASDW
Aim - Mouse
Shoot - Mouse Left Button
Special Attack - Space
Pause - P
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Every time you use your special attack your current character will be sacrificed. When a demon hits you, the last character of the row will die, and a shield will protect you from being damaged again. You can keep pressed the Shoot button to shoot as fast as possible. The GOD shot will follow your mouse, you only have to shoot the first time.
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Code/Art/Sfx by: Àngel Navarro
Music by: Matt Winchell
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THANKS FOR PLAYING!! I really hope you love the game!!
*Try your best! *
| HTML5 (web) | https://eingel.itch.io/demon-arena |
| Original URL | https://ldjam.com/events/ludum-dare/43/demon-arena |
Ratings
| Overall | 562th | 3.388⭐ | 51🧑⚖️ |
| Fun | 277th | 3.573⭐ | 50🧑⚖️ |
| Innovation | 733th | 2.885⭐ | 50🧑⚖️ |
| Theme | 553th | 3.417⭐ | 50🧑⚖️ |
| Graphics | 821th | 2.857⭐ | 51🧑⚖️ |
| Audio | 442th | 3.163⭐ | 48🧑⚖️ |
| Humor | 454th | 2.976⭐ | 44🧑⚖️ |
| Mood | 602th | 3.213⭐ | 49🧑⚖️ |
| Given | 50🗳️ | 45🗨️ |
Great Job!
My only gripe is that it was too easy, so it got a bit repetitive after awhile - Even after 14000+ points, the only way that I was able to die was if I spammed my sacrifice abilities constantly, and even then, it took quite a bit of time to lose all my lives.
I'm impressed that you've done pretty everything alone !
It was a really cool idea to, the sacrifice theme is well implemented.
What a game! Everything was good - gameplay, graphics, concept, theme.
The concept kinda reminds me old game called "Handkerchief" where you also picked up soldiers who then followed you. Great job!
The idea of sacrificing yourself was pretty cool though!


Hey, nice game, I liked it right away because I knew directly what to do, no introduction or help screen necessary. Shoot all the daemons and gather a snake of popes, great!
At one point I realized that I was getting attacked by a thousand daemons, glowing yellow all the time, but not dying. So I went into the center of the screen and held the mouse button down. I did not die, the score went up slowly. I randomly scrolled down to see what else is on the page and there were the instructions. Only now did I realize that I could press Space, so I did and my guy turned into a large circle, curshing all those bad guys. That was fun, I was just confused that my weapon always changed after the Space attack.
After a while I noticed that my popes disappeared when I used Space. That is a nice gimmick but I can always go back to my initial strategy of gathering popes and shooting without dying. Why is it that I can glow yellow for so long without dying?
I took this screenshot half-way through, before figuring out the Space key. One thing that I liked about the game from the start was the score up top. These arcady games with a highscore always get me to want to get that number up, I fall for this every time. That is why I left your game feeling angry rather than satisfied. At the end when I finally wasted all my popes and died to the herds of daemons, I wanted to see what I got to put my highscore here in the comments and see what others get. The whole point of having a highscore to me is to compete with others. But of course, once I died, it just started a new game after a second, I had no chance to even read the highscore, let alone take a screenshot. That to me is a no-go, if you can I would really urge you to put in a menu or personal highscore text in the corner or something like that. I do not want to re-play the game without knowing whether I succeeded in beating my previous score or not.
Anyway, aside from the score thing that bugs me, this is still a very cool little game. As I said, being able to dive in and play wihtout a long (and potentially boring) help screen or anything like that is a big plus in my opinion.
The graphics are cool, nice art you got going there, and I loved the music as well, very arcady, very fitting the mood.
Cool game! Keep up the good work :-)
Interesting take on a "snake".
Overall - good entry, good luck!