Trashy Universe by BrownRiceStudio
Universe is Trashy!
Robots are producing more and more space junks
- Freeze them by shooting them, temporarily preventing them from moving/produce junks
Clean the junk without colliding with them
Don't Get Overwhelmed by Increasing number of junks

How to Play
Press W to accelerate
Left mouse click to shoot
- If you miss, your bullet will turn into a junk
- You can also use it to freeze the robots
Move your mouse to look around
If you are playing in WebGL, it's best NOT to use the full screen mode. It breaks the aspect ratio. Also, for Windows/Mac/Linux version, aspect ratio is breaking for 'Some' devices. Most reliable version so far is WebGL version without full screen mode.
Preview

If you played it, share your high scores in the comment section down below!
Ratings
| Given | 6🗳️ | 5🗨️ |
I think the controls are too sensitive, also maybe add some kind of a decay with the moving. Sounds are sorta uncomfortable all mixed together. Cleaner music and sfx goes a long way. :D
I really like the feel and presentation, hitting the junk is juicy and the screenshakes are good. Things pop and bop and that all feels good, but the gameplay problems bring it down:
1. The player's movement is FAST. TOO fast. That, combined with the movement being tied to the same direction as shooting, means if the player moves a lot they'll definitely crash a lot and die quickly. That encourages the kind of play that is to stand still somewhere and just shoot.
2. Standing still and shooting is not interesting.
3. For games like this the player's movement being decoupled from the movement direction of the player is important to make the game more dynamic.
4. Yes a forewarning system for when stuff might appear right on top of you to do massive damage would be important.
theme wise definitely give that feeling of claustraphobia
-Mathstr0
Interesting take on Asteroids.
You can re-watch for my comments in the archive at https://www.twitch.tv/videos/297054468
And as other people have said, got it by standing still.
Fit the theme perfectly tho, and I like how random those assets that clutter the screen are :P
Having music is nice, though it gets on your nerves after some time :grin: - I don't have real music in my game, so I won't complain. Sound effects are pretty ok from my point of view. Graphics is a bit *too* blocky for my taste. Great take on the theme, and the game is working!